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    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Wed, 15 Feb 2012 04:28:20 GMT</pubDate>
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    <dc:date>2012-02-15T04:28:20Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Re: Are most of us in agreement -- MW3 is bad?</title>
      <link>http://community.activision.com/message/205406247?tstart=0#205406247</link>
      <description>&lt;!-- [DocumentBodyStart:7a427e9a-9a08-47cd-8bd0-6cd60341e4c7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;blockquote class="jive-quote"&gt;&lt;p&gt;easythreasy wrote:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Cry some more.&amp;#160; The game is fine.&amp;#160; You are like the people that said Avatar was the worst movie ever.&amp;#160; Yeah, it had its flaws, but when it sells $1 billion+, you need to just shut your mouth and sit down.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Hahahah, are you for real? What a stupid argument. Justin Bieber sells MILLIONS of albums, does that mean he's a great musician? Stop kissing ass. The game is poorly-designed, get over it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7a427e9a-9a08-47cd-8bd0-6cd60341e4c7] --&gt;</description>
      <pubDate>Wed, 15 Feb 2012 04:28:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205406247?tstart=0#205406247</guid>
      <dc:date>2012-02-15T04:28:20Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Are most of us in agreement -- MW3 is bad?</title>
      <link>http://community.activision.com/message/205404878?tstart=0#205404878</link>
      <description>&lt;!-- [DocumentBodyStart:6e3da893-cb72-4ca2-9536-86651ff1df09] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I didn't say that. The masses who play the game have determined that the game is garbage, and MLG not taking it on is just a reflection of that. It's just a poorly designed game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6e3da893-cb72-4ca2-9536-86651ff1df09] --&gt;</description>
      <pubDate>Tue, 14 Feb 2012 19:25:34 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205404878?tstart=0#205404878</guid>
      <dc:date>2012-02-14T19:25:34Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Are most of us in agreement -- MW3 is bad?</title>
      <link>http://community.activision.com/message/205403666?tstart=0#205403666</link>
      <description>&lt;!-- [DocumentBodyStart:30fdb67b-6220-48de-bd12-ec52ecf68915] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;By 'fast-paced' do you mean 'getting shot by someone who spawned directly behind you/saw you spawn in front of their eyes'?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:30fdb67b-6220-48de-bd12-ec52ecf68915] --&gt;</description>
      <pubDate>Tue, 14 Feb 2012 04:09:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205403666?tstart=0#205403666</guid>
      <dc:date>2012-02-14T04:09:10Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Are most of us in agreement -- MW3 is bad?</title>
      <link>http://community.activision.com/message/205403593?tstart=0#205403593</link>
      <description>&lt;!-- [DocumentBodyStart:0564af9f-5488-4825-926c-aee265d64edc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;In light of the news today that MW3 won't even be on the MLG circuit, I'm just wondering...do most of us agree that this game is just plain bad? I didn't realize just how bad it was until I played Black Ops again this weekend, and actually had FUN while playing. MW3 just has way too many stupid issues, and I have zero motivation to play it...at least not until the new maps come out, even though I've heard from Xbox friends that the two new maps are just as awful as the ones already in it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0564af9f-5488-4825-926c-aee265d64edc] --&gt;</description>
      <pubDate>Tue, 14 Feb 2012 03:18:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205403593?tstart=0#205403593</guid>
      <dc:date>2012-02-14T03:18:25Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>95</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Pistols are pointless</title>
      <link>http://community.activision.com/message/205399620?tstart=0#205399620</link>
      <description>&lt;!-- [DocumentBodyStart:15c8c8e2-4c9b-4827-ad63-6bcc023f1aa3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;They're not pointless. They're quicker to pull out than any other secondary, and should only be used for a burst of shots to finish someone off when your primary runs out of ammo.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;That being said, I absolutely hate machine pistols and akimbo anything...I really wish they'd disappear from CoD forever.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:15c8c8e2-4c9b-4827-ad63-6bcc023f1aa3] --&gt;</description>
      <pubDate>Sun, 12 Feb 2012 19:03:52 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205399620?tstart=0#205399620</guid>
      <dc:date>2012-02-12T19:03:52Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: WILL CLAN OPS EVER BE WORKING?</title>
      <link>http://community.activision.com/message/205350610?tstart=0#205350610</link>
      <description>&lt;!-- [DocumentBodyStart:83062089-1bbe-4013-83e3-db70c51dfbab] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;"pending no major hiccups"&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;LOLOLOL&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:83062089-1bbe-4013-83e3-db70c51dfbab] --&gt;</description>
      <pubDate>Fri, 27 Jan 2012 01:00:32 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205350610?tstart=0#205350610</guid>
      <dc:date>2012-01-27T01:00:32Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Any word on a nerf for Machine Pistols?</title>
      <link>http://community.activision.com/message/205346470?tstart=0#205346470</link>
      <description>&lt;!-- [DocumentBodyStart:1afeed12-c2f5-4e55-ab13-23b4d0b8122a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;That's why my post isnt about the FMG9, it's about all Machine Pistols...including the Skorpion. And the other one which I can't remember right now.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1afeed12-c2f5-4e55-ab13-23b4d0b8122a] --&gt;</description>
      <pubDate>Wed, 25 Jan 2012 23:14:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205346470?tstart=0#205346470</guid>
      <dc:date>2012-01-25T23:14:01Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Any word on a nerf for Machine Pistols?</title>
      <link>http://community.activision.com/message/205346469?tstart=0#205346469</link>
      <description>&lt;!-- [DocumentBodyStart:0039900b-c7cd-4e25-a0ba-1562a1615a34] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Uh, no. It's not hard at all. Try again&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0039900b-c7cd-4e25-a0ba-1562a1615a34] --&gt;</description>
      <pubDate>Wed, 25 Jan 2012 23:09:03 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205346469?tstart=0#205346469</guid>
      <dc:date>2012-01-25T23:09:03Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Any word on a nerf for Machine Pistols?</title>
      <link>http://community.activision.com/message/205346443?tstart=0#205346443</link>
      <description>&lt;!-- [DocumentBodyStart:773ae505-4b64-4505-af77-4d1d875cff13] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Let's face it...all Akimbo Machine Pistols are overpowered. Throw Steady Aim on one of your classes and it's damn-near impossible to beat someone close range when they come around a corner spraying with FMG9's or MP9's. Something has to be done about this. I wouldn't mind it, but it's becoming more of an issue as the more I play this game, the more and more I see kids running around with Akimbo Machine Pistols as primaries, quite like the Akimbo Shotgun problems in MW2. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So I ask, has anything been said about more nerfing of MP's? Because I know they SAID they nerfed the FMG9's but I really can't notice any difference.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:773ae505-4b64-4505-af77-4d1d875cff13] --&gt;</description>
      <pubDate>Wed, 25 Jan 2012 23:04:53 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205346443?tstart=0#205346443</guid>
      <dc:date>2012-01-25T23:04:53Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Winter DLC</title>
      <link>http://community.activision.com/message/106097513?tstart=0#106097513</link>
      <description>&lt;!-- [DocumentBodyStart:443da7a5-9f8c-47b8-a840-7fc52b98ac65] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Speaking of DLC...what ever happened to "monthly" DLC for people with Elite Premium?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:443da7a5-9f8c-47b8-a840-7fc52b98ac65] --&gt;</description>
      <pubDate>Wed, 14 Dec 2011 21:36:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106097513?tstart=0#106097513</guid>
      <dc:date>2011-12-14T21:36:14Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modern Warfare 3 Title Update and Hot Fix Notes</title>
      <link>http://community.activision.com/message/106065860?tstart=0#106065860</link>
      <description>&lt;!-- [DocumentBodyStart:e2521b5d-00b3-4771-a0f9-140c639ca195] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What about PS3 voice chat? It's still laggy as hell and cuts out constantly. It's hard to make callouts without being cut off completely.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e2521b5d-00b3-4771-a0f9-140c639ca195] --&gt;</description>
      <pubDate>Mon, 05 Dec 2011 22:47:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106065860?tstart=0#106065860</guid>
      <dc:date>2011-12-05T22:47:41Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Spawn Points and Voice Chat still BROKEN</title>
      <link>http://community.activision.com/message/106059948?tstart=0#106059948</link>
      <description>&lt;!-- [DocumentBodyStart:42c92381-1e6f-4c35-bbff-da5e420597cc] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;That's not an excuse. Nuketown is smaller than any map in MW3 and the spawns were awful when Black Ops launched, but Treyarch fixed them somehow by using something called "danger modifiers" or something like that so you wouldn't be spawning so close to the enemies. Spawn trapping should still be possible but in this game it seems like the spawns ar completely random. They CAN and HAVE TO be fixed.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:42c92381-1e6f-4c35-bbff-da5e420597cc] --&gt;</description>
      <pubDate>Sun, 04 Dec 2011 05:54:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106059948?tstart=0#106059948</guid>
      <dc:date>2011-12-04T05:54:27Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Spawn Points and Voice Chat still BROKEN</title>
      <link>http://community.activision.com/message/106060117?tstart=0#106060117</link>
      <description>&lt;!-- [DocumentBodyStart:042e44f5-c1f1-4407-b9f4-6e77c7cf4463] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I'm constantly spawning on top of enemies in this game. I constantly see the enemy's killcam on MY killcam. Voice chat still cuts out a lot, and it's nearly impossible to communicate with your teammates at times. These issues have been ongoing since launch. They keep saying they'll fix stat loss, but what about issues like this? They're holding the game back.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:042e44f5-c1f1-4407-b9f4-6e77c7cf4463] --&gt;</description>
      <pubDate>Sun, 04 Dec 2011 05:46:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106060117?tstart=0#106060117</guid>
      <dc:date>2011-12-04T05:46:07Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Mic Quality.</title>
      <link>http://community.activision.com/message/106029278?tstart=0#106029278</link>
      <description>&lt;!-- [DocumentBodyStart:d1fe0038-c07d-48b3-b024-648bd870ee57] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The mic quality is horrible. People get cut off constantly. Apparently according to @ATVIMikey on Twitter, they're aware of the situation. We'll see how long it takes for a fix.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d1fe0038-c07d-48b3-b024-648bd870ee57] --&gt;</description>
      <pubDate>Sat, 26 Nov 2011 21:58:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106029278?tstart=0#106029278</guid>
      <dc:date>2011-11-26T21:58:07Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: SPAWNING IS A BIG PROBLEM</title>
      <link>http://community.activision.com/message/106014309?tstart=0#106014309</link>
      <description>&lt;!-- [DocumentBodyStart:6743e20d-0096-44d3-b1c5-d540bc155d7c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;You're either delusional or the luckiest person on this game. I am CONSTANTLY spawning feet away from where I died and right in front of/behind enemies. It's one of the biggest problems in this game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6743e20d-0096-44d3-b1c5-d540bc155d7c] --&gt;</description>
      <pubDate>Wed, 23 Nov 2011 02:34:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/106014309?tstart=0#106014309</guid>
      <dc:date>2011-11-23T02:34:13Z</dc:date>
      <clearspace:dateToText>1 year, 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What did Patch 1.04 do?</title>
      <link>http://community.activision.com/message/105998750?tstart=0#105998750</link>
      <description>&lt;!-- [DocumentBodyStart:dfa33506-ea33-48db-a202-68d08d467d1b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;It didn't do anything that I noticed.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Know what would be helpful? If 402 and IW would ******* TELL US what a patch did when it was released instead of leaving us to GUESS what it's supposed to fix. Same FPS lag and freezing, same awful spawn system. All we can do is GUESS what the patch did, or was supposed to do. This is getting ridiculous.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dfa33506-ea33-48db-a202-68d08d467d1b] --&gt;</description>
      <pubDate>Sat, 19 Nov 2011 22:44:11 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105998750?tstart=0#105998750</guid>
      <dc:date>2011-11-19T22:44:11Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Soooo... Patch 1.04...</title>
      <link>http://community.activision.com/message/105997930?tstart=0#105997930</link>
      <description>&lt;!-- [DocumentBodyStart:36c05973-cede-45d0-b8ed-82135545ca0f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;you're an idiot. plain and simple&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:36c05973-cede-45d0-b8ed-82135545ca0f] --&gt;</description>
      <pubDate>Sat, 19 Nov 2011 19:16:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105997930?tstart=0#105997930</guid>
      <dc:date>2011-11-19T19:16:13Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Shelving MW3 until Spawns and Lag are fixed</title>
      <link>http://community.activision.com/message/105979246?tstart=0#105979246</link>
      <description>&lt;!-- [DocumentBodyStart:5ddb16e8-b3d9-4733-a01c-52db372a1138] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;This game is absolutely brutal right now. It's being held back by the absolute worst spawn system I've ever seen in a video game, and the worst host lag CoD has ever seen. It's not worth the rage right now. Please let us know when and IF at all you're going to patch this game, because right now, I'm done with it. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5ddb16e8-b3d9-4733-a01c-52db372a1138] --&gt;</description>
      <pubDate>Wed, 16 Nov 2011 06:30:00 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105979246?tstart=0#105979246</guid>
      <dc:date>2011-11-16T06:30:00Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Re: Bouncing Betty</title>
      <link>http://community.activision.com/message/105971802?tstart=0#105971802</link>
      <description>&lt;!-- [DocumentBodyStart:17734528-d3be-44a7-8d6a-286e01225bef] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Stalker Pro delays enemy explosive devices...Claymores, Betties, IMS, etc&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:17734528-d3be-44a7-8d6a-286e01225bef] --&gt;</description>
      <pubDate>Tue, 15 Nov 2011 00:50:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105971802?tstart=0#105971802</guid>
      <dc:date>2011-11-15T00:50:55Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Fix the spawns or I'm done with MW3</title>
      <link>http://community.activision.com/message/105961373?tstart=0#105961373</link>
      <description>&lt;!-- [DocumentBodyStart:bb01d34e-4d25-4b34-ae59-ec56805dc277] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I was just playing Kill Confirmed on Arkaden. Close game, getting frustrated by people camping with Assassin Pro, but that's another story. Anyway, I get shot in the back by some guy, no big deal. I spawn ten feet away, take two steps and the same guys knifes me in the back. This is not okay. In fact, this is absolutely unforgivable. What ever happened to danger modifiers that prevent you from spawning close to the enemies? The spawning is awful but it's ESPECIALLY terrible in Kill Confirmed.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;After this happened, I rage quit and picked up my PS3 and was about to throw it against the wall before I calmed down. Fix this game and CoD Elite that I paid $100 for or I'm trading this in for something that actually works and doesn't make me want to skin cats.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bb01d34e-4d25-4b34-ae59-ec56805dc277] --&gt;</description>
      <pubDate>Sun, 13 Nov 2011 10:01:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/105961373?tstart=0#105961373</guid>
      <dc:date>2011-11-13T10:01:57Z</dc:date>
      <clearspace:dateToText>1 year, 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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