<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:clearspace="http://www.jivesoftware.com/xmlns/clearspace/rss" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>Community: Message List</title>
    <link>http://community.activision.com/index.jspa?view=discussions</link>
    <description>Most recent forum messages</description>
    <language>en</language>
    <pubDate>Sun, 22 Jul 2012 14:30:10 GMT</pubDate>
    <generator>Jive SBS 4.5.6.3  (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2012-07-22T14:30:10Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>Serious problems with Zombies</title>
      <link>http://community.activision.com/message/413268634?tstart=0#413268634</link>
      <description>&lt;!-- [DocumentBodyStart:c30e2cbe-ad85-41bc-8132-d0367818bad4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;1)&amp;#160; Matchmaking on Xbox is really messed up.&amp;#160; Several times I can't even join up with friends and play because it always boots them (I have a dmz set on my xbox so it's not my settings), and other times it boots people just before the game starts several times in a row.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;2)&amp;#160; Only like 25% of people play with a mic.&amp;#160; You can either require it for playing non solo/split screen, or give strong warnings about it.&amp;#160; A 4-player coop game needs people to have mics&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3)&amp;#160; People who play do really stupid and obnoxious stuff when zombies is a coop game.&amp;#160; One chest shotting the zombie with a kar that someone is farming points and powerups from over their shoulder seriously cripples the team, yet the only recourse is to leave.&amp;#160; You can't kick the guy, the guy is never told he is not supposed to do it, and they usually have no mic.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;4)&amp;#160; No join in progress.&amp;#160; Almost never does a game with randoms last to it's conclusion without someone leaving midway.&amp;#160; Why can't there be join in progress?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Anyways, the end result is that only about 5% of random games actually go anywhere.&amp;#160; Usually I am playing solo by round 5, or had to leave because they were being douches, or it dc's everyone before the game starts, or everyone else leaves in the first two rounds...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c30e2cbe-ad85-41bc-8132-d0367818bad4] --&gt;</description>
      <pubDate>Sun, 22 Jul 2012 14:30:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413268634?tstart=0#413268634</guid>
      <dc:date>2012-07-22T14:30:10Z</dc:date>
      <clearspace:dateToText>10 months, 6 days ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Take Mule Kick off of Nacht der Untoten</title>
      <link>http://community.activision.com/message/413267767?tstart=0#413267767</link>
      <description>&lt;!-- [DocumentBodyStart:76ec9e79-7e80-4e26-b441-d63857839cae] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;This was added to maps because the original first 3 maps had glitches to where you could accumulate infinite gun slots, and doing so was like 90% of the fun.&amp;#160; Pack a punch and mule kick were the ways they tried (and failed imo) to compensate.&amp;#160; Like most fun video games for most of gaming history, the developers didn't actually know what they were doing and created something fun by dumb luck glitches.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Now the extra slot costs 4000 dollars instead of nothing other than the risk of going down at the box, and you lose the slot and it's gun every time you go down... So I am not sure why you are complaining.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The map is harder not easier.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:76ec9e79-7e80-4e26-b441-d63857839cae] --&gt;</description>
      <pubDate>Sun, 22 Jul 2012 03:20:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413267767?tstart=0#413267767</guid>
      <dc:date>2012-07-22T03:20:27Z</dc:date>
      <clearspace:dateToText>10 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Can we get a "It's rude to shoot zombies over someone's shoulder in the first few rounds" loadscreen hint</title>
      <link>http://community.activision.com/message/413262570?tstart=0#413262570</link>
      <description>&lt;!-- [DocumentBodyStart:65e21a63-6c1f-4a8a-8345-75372631bcd2] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I issue one warning then end game every time this happens.&amp;#160; Only, it happens in like 90 % of games with randoms.&amp;#160; Then half the time people leave the lobby before it starts, usually because someone without a mic joins.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;So are we gonna go through this all over again next game?&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Truth be told, I don't understand how this isn't common sense.&amp;#160; But apparently it isn't so... a hint would be useful.&amp;#160; I'm not asking you to explain the basic economic concept of ownership of land to them and how it pertains to doubling the number of points and powerups for the team, but a hint would clue them in to why people end games when they do it.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Oh just for reference I play on XBOX.&amp;#160; Are pc players smarter?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:65e21a63-6c1f-4a8a-8345-75372631bcd2] --&gt;</description>
      <pubDate>Thu, 19 Jul 2012 20:59:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/413262570?tstart=0#413262570</guid>
      <dc:date>2012-07-19T20:59:20Z</dc:date>
      <clearspace:dateToText>10 months, 1 week ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Display Ping and not lag bars Please!</title>
      <link>http://community.activision.com/message/205725275?tstart=0#205725275</link>
      <description>&lt;!-- [DocumentBodyStart:5f7e60da-20bb-46f0-ab8e-efc36a938b5d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Here's what they are thinking:&amp;#160; There are millions of players new to the concepts of FPS gaming since it has been made more accessible through consoles and consoles have become popular.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;These people don't quite know about lag, and what effects it has on gameplay.&amp;#160; They want it to be this magical mystery, and people to just think that somedays they have a good day and others they have a bad day.&amp;#160; They don't want them to associate the idea that you shoot the guy 8 times in the face and somehow he only takes 3 hit markers and doesn't die, or the guy you run up and knife somehow magically knifes you, or the guy who shoots where you were standing a second ago and somehow you die... with that ping number.&amp;#160; They are afraid it will cause people to be disenchanted with fps gaming.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It's really obnoxious because if you are an expert gamer you can look at the number and figure out how much you need to lead shot people.&amp;#160; It's still a disadvantage since when people change direction you don't know what is really happening.&amp;#160; You can also play more strategically instead of tactically in that case however.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;But back in the day when I used to competitively play Doom 3, Gunz, and other games like that, I wouldn't play an expert without a &amp;lt; 25 ping unless it was purely for fun between friends.&amp;#160; It simply wasn't even ground.&amp;#160; The exception was GunZ because pings were always mutual due to the game's p2p system.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&amp;lt; 50 was really ok, but even then in a fast moving game you might have to lead shot a little.&amp;#160; 75 was obvious need for minor lead shotting, 100 it started to get where they could always easily change direction and you just had to shoot at their average position.&amp;#160; 150 + was mostly just guess work...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Imagine how less popular CoD would be if people associated these numbers with certain crappy game behavior and then saw that most games are being played at like 75 ping at best...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5f7e60da-20bb-46f0-ab8e-efc36a938b5d] --&gt;</description>
      <pubDate>Thu, 21 Jun 2012 08:53:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205725275?tstart=0#205725275</guid>
      <dc:date>2012-06-21T08:53:13Z</dc:date>
      <clearspace:dateToText>11 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Is wall hacking just universal now?</title>
      <link>http://community.activision.com/message/205345963?tstart=0#205345963</link>
      <description>&lt;!-- [DocumentBodyStart:bf47a1ba-25c9-489f-89a9-82ee6c2a4582] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Every other time I die (not often)&amp;#160; it's from someone stopping dead in their tracks and turning to ads at a corner I am about to come around, or they are eerfectly tracking my head through a perfectly dense smoke cloud, or some other logically impossible feat.&amp;#160; Some of these people get ridiculous K/Ds and others suck anyways.&amp;#160; But one thing that seems for sure is that there are definitely cheaters on this game like there are on WAW.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Some of the god mode users in that game announce their mod to the whole server and some sneak up on you.&amp;#160; I guess they know better to do it blatantly or use flying/god mode in the newest iteration of the franchisse.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;But I almost prefer it better when they are blatant than when they try to pretend they are legit...&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bf47a1ba-25c9-489f-89a9-82ee6c2a4582] --&gt;</description>
      <pubDate>Wed, 25 Jan 2012 21:22:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205345963?tstart=0#205345963</guid>
      <dc:date>2012-01-25T21:22:18Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>18</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Petition to PATCH Call of Duty World at War</title>
      <link>http://community.activision.com/message/205317048?tstart=0#205317048</link>
      <description>&lt;!-- [DocumentBodyStart:8afd803e-53d3-4605-9623-9590f865d810] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I agree patching is not the solution, permabanning people who do it is.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8afd803e-53d3-4605-9623-9590f865d810] --&gt;</description>
      <pubDate>Mon, 16 Jan 2012 16:35:25 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205317048?tstart=0#205317048</guid>
      <dc:date>2012-01-16T16:35:25Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: fix theater!!!</title>
      <link>http://community.activision.com/message/205317209?tstart=0#205317209</link>
      <description>&lt;!-- [DocumentBodyStart:a25447de-0896-479e-b39a-4fe1de85f344] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What they need to do is fix it so you can see from the enemies perspective like in black ops.&amp;#160; It was the most effective way to catch modders using wallhacks and aimbots.&amp;#160; From the outside it is harder to be certain that they had no way of seeing someone legitfully.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a25447de-0896-479e-b39a-4fe1de85f344] --&gt;</description>
      <pubDate>Mon, 16 Jan 2012 16:33:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205317209?tstart=0#205317209</guid>
      <dc:date>2012-01-16T16:33:20Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Petition to PATCH Call of Duty World at War</title>
      <link>http://community.activision.com/message/205309748?tstart=0#205309748</link>
      <description>&lt;!-- [DocumentBodyStart:26c41275-e4f8-4925-8eaf-3a36532a480f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Patching is great but they need to start permabanning people.&amp;#160; Patching can never be a permanent solution.&amp;#160; A few months later they will break that patch.&amp;#160; Just ban anyone caught hacking permanently from all COD games.&amp;#160; Maybe we can get some of the people stealth hacking in MW3 with aimbots and wallhacks in the process.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:26c41275-e4f8-4925-8eaf-3a36532a480f] --&gt;</description>
      <pubDate>Fri, 13 Jan 2012 23:09:02 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205309748?tstart=0#205309748</guid>
      <dc:date>2012-01-13T23:09:02Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Riot shield is too lag sensitive</title>
      <link>http://community.activision.com/message/205293384?tstart=0#205293384</link>
      <description>&lt;!-- [DocumentBodyStart:e8091e5c-3578-4629-800b-11bc9703244d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;tbh I like the idea of the riot shield as is if lag wasn't a problem at all.&amp;#160; I mean you are nigh invincible, as long as you maintain perfect aim on your enemy.&amp;#160; But with lag all that is ruined and they just appear behind you and knife...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Since they can't fix lag it stands to reason that they should increase the angle of protection to serve as a buffer against it.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e8091e5c-3578-4629-800b-11bc9703244d] --&gt;</description>
      <pubDate>Sun, 08 Jan 2012 15:21:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205293384?tstart=0#205293384</guid>
      <dc:date>2012-01-08T15:21:49Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Blatant widespread hacking.... Please just banhammer!</title>
      <link>http://community.activision.com/message/205293189?tstart=0#205293189</link>
      <description>&lt;!-- [DocumentBodyStart:97353e45-4a2a-4248-b889-39f943c7fc43] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Look... everytime there is a patch, people naively claim this is it!&amp;#160; No one else will be able to mod the game.&amp;#160; Well guess what?&amp;#160; Hackers will always find a way.&amp;#160; The only real solution is to BAN people caught doing it so the risk is worth less than the reward.&amp;#160; If you can't do it, then pass it on to MS.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You guys patch it, and then there is a period where the hackers remain covert.&amp;#160; They use low profile wallhacks and aimbots.&amp;#160; If you simply banned anyone ever caught hacking permanently, you would save everyone a lot of grief.&amp;#160; If they had to pay 200 more dollars to get a new xbox, or even had to give up all their gamerscore because of a profile ban, they would probably think twice.&amp;#160; (Maybe less so in the latter case, but still).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Bans need to be permanent.&amp;#160; Only real consequences can dissuade these people!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:97353e45-4a2a-4248-b889-39f943c7fc43] --&gt;</description>
      <pubDate>Sun, 08 Jan 2012 13:36:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205293189?tstart=0#205293189</guid>
      <dc:date>2012-01-08T13:36:26Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: What if u accidently did the prestige token glitch?</title>
      <link>http://community.activision.com/message/205293137?tstart=0#205293137</link>
      <description>&lt;!-- [DocumentBodyStart:dcb3f216-1415-47a6-9503-8a2653325570] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hmm..&amp;#160; I was wondering why I randomly had a prestige token past the 2 for signing up for elite.&amp;#160; Well I guess the guy that says 1-3 is maybe accidental, but more indicates that you clearly knew.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;When a person explores a new game, they don't know how anything works or what it means.&amp;#160; When I saw a prestige token I was a bit confused because I thought they would come from prestiging, but then I thought that maybe they were sometimes given for extended play or certain accomplishments.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;All just having a prestige token more than you are supposed to indicates is that the game has a bug.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dcb3f216-1415-47a6-9503-8a2653325570] --&gt;</description>
      <pubDate>Sun, 08 Jan 2012 13:29:27 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205293137?tstart=0#205293137</guid>
      <dc:date>2012-01-08T13:29:27Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: A few thought about IW's new ban policy</title>
      <link>http://community.activision.com/message/205292417?tstart=0#205292417</link>
      <description>&lt;!-- [DocumentBodyStart:b51b6794-d660-4174-a14e-6ac1dbca41bf] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Thank god but I fear most hackers will go unpunished due to the principal of plausible deniability.&amp;#160; There are many people who I am certain were hacking who all just say "Oh I am just good... you mad bro?"&amp;#160; after snapping to directly to your head through 2 walls and then creeping around corner sniping.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Then people try to claim there is no hacking on Xbox anymore, yet you can log into Cod:WaW and still see the people flying around with god mode spamming chat and the gametype messages.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b51b6794-d660-4174-a14e-6ac1dbca41bf] --&gt;</description>
      <pubDate>Sun, 08 Jan 2012 04:17:10 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205292417?tstart=0#205292417</guid>
      <dc:date>2012-01-08T04:17:10Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Petition to PATCH Call of Duty World at War</title>
      <link>http://community.activision.com/message/205292301?tstart=0#205292301</link>
      <description>&lt;!-- [DocumentBodyStart:c5e256d8-7da0-4522-badb-a84e33dfdcd0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yes god, blatant widespread hacking.&amp;#160; Last time I played the message "FREEZE N******" spammed as if it were the game type or something.&amp;#160; The guy had like a thousand health as it took ten sniper shots and a guy spraying him in the back for 10 minutes to die.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I don't get why people do this, but it is funny because over on MW3 I see people snapping to people's heads through walls and creeping around corners and the people on that forum claim there is no way to hack anymore.&amp;#160; So stupid...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;It will always be a game of 1upmanship when it comes to hackers and preventing hacks, the only solution is simply this.&amp;#160; BRICK THE XBOX OF ANYONE CAUGHT HACKING.&amp;#160; Warn people in advance before you start doing if necessary, but you have to start making the punishment strong enough to actually discourage people instead of just thinking you solved the problem every time you put a patch. &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c5e256d8-7da0-4522-badb-a84e33dfdcd0] --&gt;</description>
      <pubDate>Sun, 08 Jan 2012 04:05:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205292301?tstart=0#205292301</guid>
      <dc:date>2012-01-08T04:05:19Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modders!</title>
      <link>http://community.activision.com/message/205289985?tstart=0#205289985</link>
      <description>&lt;!-- [DocumentBodyStart:12069d4c-4afa-4d1d-9c02-56771c2eace8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Yeah PS to everyone saying all mods have been patched just got done playing a WaW match with a blatant flying chat spamming modder... So yeah they did not magically eliminate all modding permanently.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The only way to deal with this issue is to make the threat of getting caught so scary because they will brick your XBOX.&amp;#160; They catch people cheating and do what?&amp;#160; Nothing basically.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:12069d4c-4afa-4d1d-9c02-56771c2eace8] --&gt;</description>
      <pubDate>Sat, 07 Jan 2012 01:08:20 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205289985?tstart=0#205289985</guid>
      <dc:date>2012-01-07T01:08:20Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Riot shield is too lag sensitive</title>
      <link>http://community.activision.com/message/205289639?tstart=0#205289639</link>
      <description>&lt;!-- [DocumentBodyStart:daab9b06-955e-45e8-9821-3815947d708f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The riot shield is awesome, and sometimes I can do pretty darn good with it.&amp;#160; But once people get used to fighting it, they learn to exploit the lag factor.&amp;#160; That is, they just wait till the last second and jump or swing to the side and start shooting.&amp;#160; On your screen you don't see anything like that... you just die.&amp;#160; That is because the whole thing is over before you can be sent any information on it.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Furthermore I don't understand the need to make this item so weak to begin with.&amp;#160; If you stand, they can shoot your legs, if you crouch walk they can shoot your feet and your butt.&amp;#160; If you crouch in place they can shoot your butt.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Why not just make it 180 degree coverage.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:daab9b06-955e-45e8-9821-3815947d708f] --&gt;</description>
      <pubDate>Fri, 06 Jan 2012 23:01:18 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205289639?tstart=0#205289639</guid>
      <dc:date>2012-01-06T23:01:18Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>17</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modders!</title>
      <link>http://community.activision.com/message/205288275?tstart=0#205288275</link>
      <description>&lt;!-- [DocumentBodyStart:c08e48d7-a583-45b7-b9c9-2e5b9419e48f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Those of you trying to claim there are no hacks are so naive.&amp;#160; Yeah it's impossible until you find out it isn't and then it get's patched and you go back to thinking it's impossible again.&amp;#160; You obviously know nothing about programming hacking etc.&amp;#160; One example I can think of off the top of my head, you could make an aimbot that used an extra video input and connected to your controller that wouldn't need to run any code on your XBOX.&amp;#160; However, I am sure it is possible to run code on your Xbox anyways.&amp;#160; For wallhacks and aimbots, you don't need to alter the game code in memory.&amp;#160; You only need to display additional things on the screen using the available information.&amp;#160; This is standard procedure for the xbox, given the overlay that pops up when you press the center button.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Seeing certain inexplicable things happen on the kill cam is proof enough.&amp;#160; I am a long time pro gamer with lots of experience in many kinds of shooters.&amp;#160; One thing I have learned is that hacks exist, and some people who try to claim elite status use hacks they made themselves that they never show anyone else and will claim innocence to the bitter end when they eventually get caught.&amp;#160;&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Just guarding a corner, or spraying someone through smoke with a lucky guess to where they might be, etc has nothing to do with the kind of stuff I am talking about.&amp;#160; Head tracking someone through a wall is just too obvious.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c08e48d7-a583-45b7-b9c9-2e5b9419e48f] --&gt;</description>
      <pubDate>Fri, 06 Jan 2012 15:43:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205288275?tstart=0#205288275</guid>
      <dc:date>2012-01-06T15:43:30Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Modders!</title>
      <link>http://community.activision.com/message/205286353?tstart=0#205286353</link>
      <description>&lt;!-- [DocumentBodyStart:1941b0ee-6c9c-490b-bfc1-1452b695852e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Being good doesn't give you ESP.&amp;#160; Having a mod gives you ESP.&amp;#160; In addition, I have been playing with all 3 stealth perks, eliminating the possibility that they were seeing me on radar or anything like that.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;There is no way you can defend or hide it when, plain as day on the kill cam, you are snapping to people's heads through walls without any legit way to know where the hell the person is.&amp;#160; Or when you stop dead in your tracks and turn and ads at a corner right before a person comes around it because you saw them through the wall on your mod.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;You are simply underestimating the deductive reasoning abilities of people watching those killcams to determine what is legit and what is just luck or skill related.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Furthermore, mods exist, everyone knows it, and it is ridiculous for you to assume apriori that no one can ever be modding.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;I only wish we could get bugs and cameras installed watching the pimple faced skeevy basement dweebs using these mods and trying to pretend like they are just "pro as ****" when a real special forces team burst into their homes and lit them up like a christmas tree.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1941b0ee-6c9c-490b-bfc1-1452b695852e] --&gt;</description>
      <pubDate>Thu, 05 Jan 2012 21:53:14 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205286353?tstart=0#205286353</guid>
      <dc:date>2012-01-05T21:53:14Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Re: Looks like Lag 'OVER'Compensation is here to stay.</title>
      <link>http://community.activision.com/message/205286350?tstart=0#205286350</link>
      <description>&lt;!-- [DocumentBodyStart:a6e59c22-1777-4872-81b2-e397827ae55f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;You guys are missing the point he is talking about the kind of lag compensation taking place in recent COD games.&amp;#160; The one that favors noobs on 5 dollar walmart internet connections.&amp;#160; The one's that make people with 100 dollar internet connections get shot by a corner, after which a person runs around said corner.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The bottom line is the game needs to punish people with poor connections, and not people with good connections.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a6e59c22-1777-4872-81b2-e397827ae55f] --&gt;</description>
      <pubDate>Thu, 05 Jan 2012 21:49:07 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205286350?tstart=0#205286350</guid>
      <dc:date>2012-01-05T21:49:07Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Modders!</title>
      <link>http://community.activision.com/message/205286195?tstart=0#205286195</link>
      <description>&lt;!-- [DocumentBodyStart:7f2d758f-e58e-4ca5-9fcf-a215978e5fbe] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I have been playing recently and noticing a lot of people (some of them getting ridiculous K/Ds like 30 and 0, or 60 and 2, others not) doing things that are obviously modding.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;They will snap to your head through walls then creep until they have los and start shooting.&amp;#160; They will instantly snap to 3 people's heads and pop each one at max sensitivty max speed even though they can't even clearly see each person because one of them is a mile away with only one pixel exposed behind a car.&amp;#160; They will spray you through thick smoke and walls with no legit way to know where you are.&amp;#160; They will run a certain direction and then stop and turn and ads at a corner as if reacting to seeing you run towards that corner through a wall.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Some people naively claim that there are no multiplayer-mods on Xbox.&amp;#160; The first thing I would ask these people is if they don't think that when the blatant modders that appeared on old 360 games, flying with god mode and spamming chat and killstreaks, would have used more stealthy versions of their mods for a while without telling anyone before releasing them?&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Besides that I have seen numerous Youtube videos of hackers in MW3, some of which explain how to get it working on Xbox, with plenty of commentators saying "Hey it works on Xbox thanks a lot!"&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Obviously something needs to be done, as this is ruining the game.&amp;#160; The people doing it always say "Oh I don't know what you are talkign about" even as they have illegal names and clantags.&amp;#160; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;The most disturbing part is that I have seen a large number of players doing this as opposed to the one guy every 30 games that you would expect.&amp;#160; I think there is a whole underground movement of spreading these mods, one that has become intelligent enough not to make it obvious or advertise it to everyone.&amp;#160; &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7f2d758f-e58e-4ca5-9fcf-a215978e5fbe] --&gt;</description>
      <pubDate>Thu, 05 Jan 2012 21:40:28 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/message/205286195?tstart=0#205286195</guid>
      <dc:date>2012-01-05T21:40:28Z</dc:date>
      <clearspace:dateToText>1 year, 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>19</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
  </channel>
</rss>

