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    <title>Community : Discussion List - Xbox 360</title>
    <link>http://community.activision.com/community/call_of_duty/english/black_ops_2/forums/spaces/xbox_360?view=discussions</link>
    <description>Latest Forum Threads in Xbox 360</description>
    <language>en</language>
    <pubDate>Thu, 23 May 2013 08:19:48 GMT</pubDate>
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    <dc:date>2013-05-23T08:19:48Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>GHOST Camo code!</title>
      <link>http://community.activision.com/thread/200675563</link>
      <description>&lt;!-- [DocumentBodyStart:dad11531-3a0d-4cde-97d4-18ac63991387] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi, I've pre-ordered Call of Duty: Ghosts on amazon 15min ago but still haven't received my Ghost camo code. I don't know where to get it. Can some one help me please?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dad11531-3a0d-4cde-97d4-18ac63991387] --&gt;</description>
      <pubDate>Thu, 02 May 2013 00:08:54 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200675563</guid>
      <dc:date>2013-05-02T00:08:54Z</dc:date>
      <clearspace:dateToText>23 minutes ago</clearspace:dateToText>
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      <title>Whats the best weapon after the last patch?</title>
      <link>http://community.activision.com/thread/200687465</link>
      <description>&lt;!-- [DocumentBodyStart:5181ba55-0970-4541-a28d-e1dadb032adb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;After the last patch ive really struggled to break even. My kd atm is an1.80 not fantastic i know but its becoming more and more frustrating to be outgunned constantly and everyone becoming&lt;/p&gt;&lt;p&gt;A human sponge for my bullets. Im not going to resort to streaming while playing or throttling my connection and be "one of them guys" in the lobby because I think thats verry piggish and unfair.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What im trying to say is what gun might just give me more of a chance since the latest patch on a 1v1 situation.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5181ba55-0970-4541-a28d-e1dadb032adb] --&gt;</description>
      <pubDate>Wed, 22 May 2013 18:29:30 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200687465</guid>
      <dc:date>2013-05-22T18:29:30Z</dc:date>
      <clearspace:dateToText>34 minutes ago</clearspace:dateToText>
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      <title>[Removed by Moderator.]</title>
      <link>http://community.activision.com/thread/200687751</link>
      <description>&lt;!-- [DocumentBodyStart:d2db3ddb-49d3-4162-9150-3d868435ff9a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;[Removed by Moderator.]&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d2db3ddb-49d3-4162-9150-3d868435ff9a] --&gt;</description>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">play</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">treyarch</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">game</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">are</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">points</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">system</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">ladder</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">league</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">shit</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">broken</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">garbage</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">retards</category>
      <pubDate>Thu, 23 May 2013 07:04:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200687751</guid>
      <dc:date>2013-05-23T07:04:49Z</dc:date>
      <clearspace:dateToText>38 minutes ago</clearspace:dateToText>
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      <title>The missing dimension in Black Ops 2: Orientation by sound</title>
      <link>http://community.activision.com/thread/200687826</link>
      <description>&lt;!-- [DocumentBodyStart:bfb10d0d-6164-4b59-88ac-1925d97d3de8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;[Pretend I said something very, very technical about footsteps not being audible and why that takes away from the game experience because it denies you situational awareness.]&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Therefore - footsteps should be loud by default, so loud that people can hear footsteps on their TVs.&lt;/p&gt;&lt;p&gt;To make the advantage of headsets lower -- cut the footstep sounds off sharply:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;1 meter: 100%&lt;/p&gt;&lt;p&gt;3 meters: 97%&lt;/p&gt;&lt;p&gt;5 meters: 95%&lt;/p&gt;&lt;p&gt;7 meters: 70%&lt;/p&gt;&lt;p&gt;10 meters: 25%&lt;/p&gt;&lt;p&gt;12 meters: 0%&lt;/p&gt;&lt;p&gt;15 meters: 0% (-25%)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Awareness:&lt;/p&gt;&lt;p&gt;5 meters: 100% (a slight disadvantage)&lt;/p&gt;&lt;p&gt;7 meters: 97%&lt;/p&gt;&lt;p&gt;10 meters: 95%&lt;/p&gt;&lt;p&gt;12 meters: 70%&lt;/p&gt;&lt;p&gt;15 meters: 25%&lt;/p&gt;&lt;p&gt;17 meters: 0%&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Dead Silence:&lt;/p&gt;&lt;p&gt;1 meter: 97%&lt;/p&gt;&lt;p&gt;2 meters: 95%&lt;/p&gt;&lt;p&gt;4 meters: 70%&lt;/p&gt;&lt;p&gt;6 meters: 25%&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Crouching or walking without the Stock attachment reduces the sound of walking dramatically -- and has always allowed you to walk around undetected in all games.&lt;/p&gt;&lt;p&gt;Only people who run and sprint are audible to everyone.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Sneaking around would become a skill and tactic, once again -- and not what you do every time you sprint around on the outskirts of the map, by defauly, because you're inaudible to everyone anyway.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bfb10d0d-6164-4b59-88ac-1925d97d3de8] --&gt;</description>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">sound</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">footsteps</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">what_were_they_thinking</category>
      <pubDate>Thu, 23 May 2013 08:04:41 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200687826</guid>
      <dc:date>2013-05-23T08:04:41Z</dc:date>
      <clearspace:dateToText>38 minutes ago</clearspace:dateToText>
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      <title>Explaination for this??</title>
      <link>http://community.activision.com/thread/200687768</link>
      <description>&lt;!-- [DocumentBodyStart:e4d78d00-1b7d-4325-81b2-9f01a269c032] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Alright. We all know when we get into a lobby, a fresh lobby, we all vote on wich maps we get to play on. Right. Well majority of the players in the lobby voted random. Votes ended and the random map we play on is.......Magma. We get put into teams and the timer counts down. All of the sudden timer resets, and the map changes from Magma to Cargo. What is the deal with that. Nobody left, everyone is still on the same team. It just baffles me.&lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/confused.gif" width="16px"/&gt; What is causing this?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e4d78d00-1b7d-4325-81b2-9f01a269c032] --&gt;</description>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">lobby</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">maps</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">issues</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">changing</category>
      <pubDate>Thu, 23 May 2013 04:52:04 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200687768</guid>
      <dc:date>2013-05-23T04:52:04Z</dc:date>
      <clearspace:dateToText>39 minutes ago</clearspace:dateToText>
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      <title>How close do u sit away from your tv while playing Black Ops 2?</title>
      <link>http://community.activision.com/thread/200686355</link>
      <description>&lt;!-- [DocumentBodyStart:6cee1cd4-964d-448d-a33d-34ae319271c6] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I have a 36" and I'm about 4 to 5 feet away from it.&lt;/p&gt;&lt;p&gt;What do you think a good distance is and for what size tv?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:6cee1cd4-964d-448d-a33d-34ae319271c6] --&gt;</description>
      <pubDate>Mon, 20 May 2013 19:52:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200686355</guid>
      <dc:date>2013-05-20T19:52:19Z</dc:date>
      <clearspace:dateToText>46 minutes ago</clearspace:dateToText>
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      <title>Probation for others choices?</title>
      <link>http://community.activision.com/thread/200687747</link>
      <description>&lt;!-- [DocumentBodyStart:ea7ef554-97a6-4316-8511-0b4352236bf0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I keep getting probation in leauge play because my enemys like to leave the game and i get dissconnected from one of their host because they left. Why is it I get kicked out of the game , loose points , and get put on a 5minute probation because my enemy decided to leave? Would love this to be fixed or have it connect to a new host if the host leaves the game.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ea7ef554-97a6-4316-8511-0b4352236bf0] --&gt;</description>
      <pubDate>Thu, 23 May 2013 03:17:36 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200687747</guid>
      <dc:date>2013-05-23T03:17:36Z</dc:date>
      <clearspace:dateToText>1 hour, 10 minutes ago</clearspace:dateToText>
      <clearspace:messageCount>4</clearspace:messageCount>
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      <title>maps not showing up for 2 weeks or more!  weird!</title>
      <link>http://community.activision.com/thread/200687682</link>
      <description>&lt;!-- [DocumentBodyStart:a642cfbc-22cf-4045-8322-a6162b2b51e4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I don't know about anyone else of course but for the last 2 weeks I have not been able to play any of the maps listed below.&amp;#160; They simply never show up, anyone else having this issue?&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Cargo&lt;/p&gt;&lt;p&gt;Drone&lt;/p&gt;&lt;p&gt;Meltdown&lt;/p&gt;&lt;p&gt;Overflow&lt;/p&gt;&lt;p&gt;Turbine&lt;/p&gt;&lt;p&gt;Yemen&lt;/p&gt;&lt;p&gt;Downhill&lt;/p&gt;&lt;p&gt;Magma&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a642cfbc-22cf-4045-8322-a6162b2b51e4] --&gt;</description>
      <pubDate>Thu, 23 May 2013 03:46:13 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200687682</guid>
      <dc:date>2013-05-23T03:46:13Z</dc:date>
      <clearspace:dateToText>1 hour, 31 minutes ago</clearspace:dateToText>
      <clearspace:messageCount>5</clearspace:messageCount>
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      <title>Show off that custom emblem!</title>
      <link>http://community.activision.com/thread/200551911</link>
      <description>&lt;!-- [DocumentBodyStart:3eafe833-7544-4db9-9718-e6fb6035c59e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Here is how you can see your emblem:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Go to:&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="https://elite.callofduty.com/player/hq"&gt;https://elite.callofduty.com/player/hq&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Copy the image location for your small sized emblem.&lt;/p&gt;&lt;p&gt;(Right click, copy image location)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Paste in the browser, looking something like this:&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="https://api.elite.callofduty.com//emblem/xbox/2047e45c9aaa5e43bb65ee04e427cd0b?size=40&amp;amp;title=ops2&amp;amp;imgtype=svg"&gt;https://api.elite.callofduty.com//emblem/xbox/2047e45c9aaa5e43bb65ee04e427cd0b?s ize=40&amp;amp;title=ops2&amp;amp;imgtype=svg&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Change:&lt;/p&gt;&lt;p&gt; "size=40" to "size=450" et cetera.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;and&lt;/p&gt;&lt;p&gt;"imgtype=svg" to "imgtype=png"&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;(Re)load the page with the new settings, and save the image -- or just link it here.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;(I wish there was an easier way -- but this worked for me... I just figured out how to do it myself)&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3eafe833-7544-4db9-9718-e6fb6035c59e] --&gt;</description>
      <pubDate>Wed, 28 Nov 2012 09:37:59 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200551911</guid>
      <dc:date>2012-11-28T09:37:59Z</dc:date>
      <clearspace:dateToText>1 hour, 37 minutes ago</clearspace:dateToText>
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      <title>Yet another lag post. Current Discussions</title>
      <link>http://community.activision.com/thread/200685071</link>
      <description>&lt;!-- [DocumentBodyStart:3434f58d-63e9-4150-9aa2-2cd5ec4c8a3b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I know there's a gazillion posts about lag on every COD forum but I've always skipped reading them because in my own COD experience the lag was quite managable and only a few games a night were bad enough to quit out (aside from the horrific lag comp introduced in MW3 of course).&amp;#160; But the last week or so EVERY game is lagging at least a little.&amp;#160;&amp;#160; I KNOW its not just my connection because I ALWAYS play with 3-5 friends and they are all experiencing the same thing I am.&amp;#160;&amp;#160; Did they wreck something in the last update?&amp;#160;&amp;#160; I hope with the new consoles coming out they can improve this or at the very least start looking at dedicated servers.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3434f58d-63e9-4150-9aa2-2cd5ec4c8a3b] --&gt;</description>
      <pubDate>Sun, 19 May 2013 06:49:19 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200685071</guid>
      <dc:date>2013-05-19T06:49:19Z</dc:date>
      <clearspace:dateToText>1 hour, 38 minutes ago</clearspace:dateToText>
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      <title>To Those thinking about playing league…. a couple notes..</title>
      <link>http://community.activision.com/thread/200687290</link>
      <description>&lt;!-- [DocumentBodyStart:2583df5f-3f6f-4e82-9fa7-4a92349c7ab7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;1. if your internet connection consists of 2 tin cans and a piece of string, don't go into league play. There is nothing more frustrating than having 1 or 2 players red-barring or lagging out a game of 4v4 or even worse having a teammate "lag" out before the game even starts, leaving the rest of us to fight 3v4 or even worse 2v4. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;2. if you care more about your KDR, then don't play league. Most of us who play league dont' want&amp;#160; a teammate that either a.) just is looking to kill and not play the objective, which is the entire point of league play or b.) don't want a teammate who will drop out after 2 minutes of gameplay because you died 3 or 4 times in a row. Again, you are leaving the rest of your team shorthanded, 3v4 or 2v4 and it really sucks. If you join a game , STAY IN THE GAME, dry your tears and put on your big boy panties and finish it out. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;3. KNOW THE RULE! if you are going to play league, you know it will be Capture the FLAG, Hardpoint and Search and Destroy. Play a couple pub games or read up on them on the internet or watch some youtube videos. There is nothing more annoying than playing search and destroy and watching your teammate running around, with the bomb, hiding and letting the time run out causing you to lose the match and the game. Or playing CTF and having teammates running around going for kills and not either protecting your flag when trying to capture the opponenets or running past you, again when you have the flag, and aret trying to capture it, only to be killed because your teammate was more interested in killing and not escorting/getting the point. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;4. Last and Most definitely not least... USE A HEADSET WITH A MIC!!! League play is about communication! nothing more frustrating than trying to play an objective and trying to coordinate tactics and strategy only to have your teammates just ignore you and run off and do their own thing. I have noticed that when i am on a team with players who know what they are doing and are communicating, we win 90% of the time.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Note:&lt;/p&gt;&lt;p&gt;Not all of us have the time/ability to put in monster amounts of time to play league or have a core group of players that we can play with due to the hours we can actually play and rely on random teammates to succeed. So don't make us suffer because you can't play the game the way it is supposed to.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2583df5f-3f6f-4e82-9fa7-4a92349c7ab7] --&gt;</description>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">lag</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">rules</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">league</category>
      <pubDate>Wed, 22 May 2013 13:19:55 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200687290</guid>
      <dc:date>2013-05-22T13:19:55Z</dc:date>
      <clearspace:dateToText>2 hours, 1 minute ago</clearspace:dateToText>
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      <title>HOw can you tell how many people are playing a particular game mode at a given time?</title>
      <link>http://community.activision.com/thread/200687757</link>
      <description>&lt;!-- [DocumentBodyStart:1f855c74-5e5b-43f3-bff2-c4ea5ea26b2a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;just curious&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1f855c74-5e5b-43f3-bff2-c4ea5ea26b2a] --&gt;</description>
      <pubDate>Thu, 23 May 2013 03:53:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200687757</guid>
      <dc:date>2013-05-23T03:53:33Z</dc:date>
      <clearspace:dateToText>2 hours, 47 minutes ago</clearspace:dateToText>
      <clearspace:messageCount>3</clearspace:messageCount>
      <clearspace:replyCount>2</clearspace:replyCount>
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    <item>
      <title>What's your Try-Hard class?</title>
      <link>http://community.activision.com/thread/200686867</link>
      <description>&lt;!-- [DocumentBodyStart:5d2549d1-82f1-4812-b8e5-c889ee22199d] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Mine is :&lt;/p&gt;&lt;p&gt;Mp7 ( suppressor + extended clip ) &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Ghost - Hardline&lt;/p&gt;&lt;p&gt;Scavenger &lt;/p&gt;&lt;p&gt;Engineer &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;EMP Greneade &lt;/p&gt;&lt;p&gt;C4&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;What's yours?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5d2549d1-82f1-4812-b8e5-c889ee22199d] --&gt;</description>
      <pubDate>Tue, 21 May 2013 18:58:57 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200686867</guid>
      <dc:date>2013-05-21T18:58:57Z</dc:date>
      <clearspace:dateToText>2 hours, 54 minutes ago</clearspace:dateToText>
      <clearspace:messageCount>12</clearspace:messageCount>
      <clearspace:replyCount>11</clearspace:replyCount>
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    <item>
      <title>Do you think the PDW is still over powered?</title>
      <link>http://community.activision.com/thread/200686878</link>
      <description>&lt;!-- [DocumentBodyStart:9c76b34f-20e4-4ecf-991f-d7309c2d63c9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;The PDW was the god gun for the first four months bo2 came out and everybody used it. Now it is patched but is still op? In my view it still is. All my friends say it is a terrible weapon now, but in reality it is still very powerful. It has very good accuracy and damage is a 4-5 shot kill at long range which is better than some assualt rifles. It's 50 round mag makes it easy to spray or keep shooting if you miss. But people say it is terrible and that is because we were so babied by its no recoil, amazing damage, large mag, and pinpoint accuracy. Now it has a small amount of kick and it is still a 3-4 shot kill at close range and its fire rate is still high. We were just shocked by having a minimal imperfection with a once and still is a good gun. It's just not the lazer beam it used to be and that is why people think it is bad. I know there will be comment either being no **** you idiot, or just u r Juzt made kuz u r not gud at the game liek me noob. But I also want t hear the other side so comments are welcome and I encourage your opinion.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9c76b34f-20e4-4ecf-991f-d7309c2d63c9] --&gt;</description>
      <pubDate>Tue, 21 May 2013 20:22:33 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200686878</guid>
      <dc:date>2013-05-21T20:22:33Z</dc:date>
      <clearspace:dateToText>3 hours ago</clearspace:dateToText>
      <clearspace:messageCount>22</clearspace:messageCount>
      <clearspace:replyCount>21</clearspace:replyCount>
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      <title>So... we get to choose the next Personalization Pack?</title>
      <link>http://community.activision.com/thread/200686504</link>
      <description>&lt;!-- [DocumentBodyStart:3599816b-84eb-4ad6-aa0d-5c2fd29603ec] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;So OneofSwords, Activision's Community Manager, is reporting that we are going to get to vote for the next Personalization Pack. We have four choices...&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;a href="http://oneofswords.com/images/blackops2_camo_comics.png"&gt;&lt;img class=" " height="185" src="http://oneofswords.com/images/blackops2_camo_comics.png" width="450"/&gt;&lt;/a&gt;&amp;#160; &lt;/p&gt;&lt;p class="wp-caption-text" style="font-size: 0.85em;"&gt;COMICS: Add some retro-heroic POW! to your matches.&lt;/p&gt;&lt;p&gt;&lt;a href="http://oneofswords.com/images/blackops2_camo_cyborg.png"&gt;&lt;img height="185" src="http://oneofswords.com/images/blackops2_camo_cyborg.png" width="450"/&gt;&lt;/a&gt;&amp;#160; &lt;/p&gt;&lt;p class="wp-caption-text" style="font-size: 0.85em;"&gt;CYBORG: High-tech stripes let you go with the glow.&lt;/p&gt;&lt;p&gt;&lt;a href="http://oneofswords.com/images/blackops2_camo_dragon.png"&gt;&lt;img height="185" src="http://oneofswords.com/images/blackops2_camo_dragon.png" width="450"/&gt;&lt;/a&gt;&amp;#160; &lt;/p&gt;&lt;p class="wp-caption-text" style="font-size: 0.85em;"&gt;DRAGON: Reptilian scales and a scarred hide for your personal firebreather.&lt;/p&gt;&lt;p&gt;&lt;a href="http://oneofswords.com/images/blackops2_camo_paladin.png"&gt;&lt;img height="185" src="http://oneofswords.com/images/blackops2_camo_paladin.png" width="450"/&gt;&lt;/a&gt;&amp;#160; &lt;/p&gt;&lt;p class="wp-caption-text" style="font-size: 0.85em;"&gt;PALADIN: A noble suit of armor for your noble defense of the B flag.&lt;/p&gt;&lt;p class="wp-caption-text" style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p class="wp-caption-text" style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p class="wp-caption-text" style="font-size: 0.85em;"&gt;&lt;span style="font-size: 10pt;"&gt;The vote will be on the Message of the Day, and the two highest vote-getters will be added, with Calling Cards, Reticles, etc. Thoughts? Any ideas for Camos they haven't had yet? Favorites? (If you say "Pack-a-Punch" you get a pie to the face) &lt;img height="16px" src="http://community.activision.com/4.5.6/images/emoticons/silly.gif" width="16px"/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="wp-caption-text" style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p class="wp-caption-text" style="font-size: 0.85em;"&gt;&lt;span style="font-size: 10pt;"&gt;Not wanting this to become a debate about the necessity of Personalization Packs, that has been discussed to death. They are here for this title, would hate to see this discussion devolve into that same argument. Looking forward to your responses!&lt;/span&gt;&lt;/p&gt;&lt;p class="wp-caption-text" style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p class="wp-caption-text" style="font-size: 0.85em;"&gt;&lt;span style="font-size: 10pt;"&gt;My Choices? Digging the Comics Skin and the Paladin. Source:&lt;a class="jive-link-external-small" href="http://oneofswords.com/2013/05/you-choose-the-new-personalization-packs-in-call-of-duty-black-ops-ii/"&gt;http://oneofswords.com/2013/05/you-choose-the-new-personalization-packs-in-call- of-duty-black-ops-ii/&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3599816b-84eb-4ad6-aa0d-5c2fd29603ec] --&gt;</description>
      <pubDate>Tue, 21 May 2013 01:03:26 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200686504</guid>
      <dc:date>2013-05-21T01:03:26Z</dc:date>
      <clearspace:dateToText>4 hours, 18 minutes ago</clearspace:dateToText>
      <clearspace:messageCount>34</clearspace:messageCount>
      <clearspace:replyCount>33</clearspace:replyCount>
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    <item>
      <title>What's been going on so far. Recapping Black Ops 2.</title>
      <link>http://community.activision.com/thread/200682282</link>
      <description>&lt;!-- [DocumentBodyStart:abd56d4d-3abd-4b16-9147-bf78644dba8e] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;Well we are half way through the game's cycle, so lets take the time to see what has been going on so far. We'll start from the first DLC. Also I'll be giving a grade on this game. Kind of like a Mid-term grade. &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;&amp;#160; &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;&amp;#160;&amp;#160; We were (possible still) excited to get new maps as well as a new gun. Hydro, Grind, Downhill, and Mirage were the maps for the 1st DLC (Revolution). As of right now if I were to pick one map that I like from that DLC, I would pick Downhill. The Peacekeeper, the most popular gun that came out gave way to possibilities of more gun DLC in future DLC map packs or stand alone packs. Well we all wanted some new weapons after the peacekeeper, but treyarch isn't going to create weapon DLC for free, and they are not going to start a pay-to-win scenario.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;&amp;#160;&amp;#160; &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;&amp;#160; 2nd DLC (Uprising), Magma, Encore, Vertigo, and Studio. Those are our current new maps, and so far I can not choose between which map Is my favorite. It is definitely not going to be vertigo. Studio, it is great to have a re-skin of the map firing range for the futuristic look, and I still remember some of my tactics from Black Ops 1. Magma, I'm going to go out on a limb here and say some of us were disappointed to not have a great amount of moving magma/lava. I was kind of expecting the volcano to blow up half way through a match, but that was just wishful thinking.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Now I've heard a lot of problems about lag not only here on the forum, but in-game chatter as well. Now I do &lt;span style="text-decoration: underline;"&gt;&lt;strong&gt;NOT &lt;/strong&gt;&lt;/span&gt;want a discussion about how lag works on this thread. I'll consider it spam and report it in this thread. If you want to know about how lag works, go look at maccabi's and/or deamonomic comments under this discussion: &lt;a class="jive-link-external-small" href="http://community.callofduty.com/message/414433879#414433879"&gt;http://community.callofduty.com/message/414433879#414433879&lt;/a&gt;&amp;#160; post there if you want to as well, or you can go to the technical forum. Possibly a better discussion about lag: &lt;a class="jive-link-external-small" href="http://community.callofduty.com/thread/200627467?tstart=0"&gt;http://community.callofduty.com/thread/200627467?tstart=0&lt;/a&gt; Now from what I can tell lag is bad, possibly at it's worst, in this order: Christmas, DLC, Double XP, and post patch are times when lag is horrible.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Weapons, as of right now all guns are ,or somewhat, balanced until treyarch says otherwise. Do not discuss which guns needs buffs/nerfs in this thread either. I'll do the same thing just like the above paragraph. Reason being there are already threads on nerfs/buffs of certain weapons. Now here is something interesting and has not been discussed yet, so it can be discussed here. when it comes to hackers and cheaters, I only saw one patch update on security system enhancment Dec 22, 2012: &lt;a class="jive-link-external-small" href="http://community.callofduty.com/message/413598236#413598236"&gt;http://community.callofduty.com/message/413598236#413598236&lt;/a&gt; Unlike Black Ops 1, which had a few more security improvements, this game only had one, so here is one thing to discuss. Why is there no more security updates? If there is security updates how are they implementing this?&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Game modes, for Core players they're good as is, but what about HC players. HC modes started off with five, but went down to four because there was not enough space for it. Sad isn't it. Well I've been thinking a lot about HC in how to add more HC modes. Discussion for that will be under "Things to discuss". Now we move on to probation. Probation a lot to almost every player's worst/irritating part about the game. Yes it is a good idea, but it was, sadly, poorly implemented from what I've read here on the forum, and what I hear on the in-game chatter. Foxhound_Pro posted somewhere about how you can get put on probation. This is all that I can remember: &lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Dashboarding, shutting off Xbox, pulling the Ethernet plug, Signing out of profile (Intentional)&lt;br/&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Loss of Connection (Unintentional)&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: arial,helvetica,sans-serif;"&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160; Team Kill (50-50 Intentional/Unintentional), Hard for the game to tell the difference.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 14pt; text-decoration: underline; font-family: arial,helvetica,sans-serif;"&gt;Things to discuss&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;1. Why is there no more security updates? If there is security updates how are they implementing this? Hotfix maybe?&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;2. What would be your favorite map from black ops 2 standard maps (Nuketown is considered standard map, even though it says DLC, because it is free for everyone), revolution maps, and uprising maps?&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;3. Talking about adding HC mode. Is it possible to add HC modes in the bonus playlist, If not, then why? &lt;span style="color: #008000;"&gt;&lt;strong&gt;(No more discussion about HC modes. Question anwsered, Any further discussion about HC modes will be considered spam after this date &amp;amp; time May 20, 2013 7:50pm Central time.)&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&lt;span style="color: #008000;"&gt;&lt;strong&gt; &lt;/strong&gt;&lt;/span&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;(Also it would be great to hear a moderators exprience/opinion of this game)&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 14pt;"&gt;&lt;span style="text-decoration: underline; font-family: arial,helvetica,sans-serif;"&gt;Grades (&lt;/span&gt;&lt;span style="font-size: 12pt; font-family: arial,helvetica,sans-serif;"&gt;Not doing plus or minus)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;What I would grade it as:&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;Standard Maps: B&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;DLC Maps: B&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;Weapons: A&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;Attachments: C&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;Perks: C&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;Tactical &amp;amp; Lethals: A&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;Wildcards: C&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 10pt; font-family: arial,helvetica,sans-serif;"&gt;Scorestreaks: B&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 12pt; font-family: arial,helvetica,sans-serif;"&gt;&lt;strong&gt;Overall: B&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 14pt; font-family: times new roman,times; color: #008000;"&gt;~Allen D Rainwalker~&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size: 14pt; font-family: times new roman,times; color: #008000;"&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; &lt;span style="font-size: 12pt; color: #0000ff;"&gt;Specialist&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Message was edited by: Allen D Rainwalker&amp;#160;&amp;#160; Forgot to add a scorestreaks grade, Added an extra link for info about lag.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:abd56d4d-3abd-4b16-9147-bf78644dba8e] --&gt;</description>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">dlc</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">guns</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">security</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">game_modes</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">revolution</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">black_ops_2</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">uprising</category>
      <pubDate>Tue, 14 May 2013 03:31:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200682282</guid>
      <dc:date>2013-05-14T03:31:49Z</dc:date>
      <clearspace:dateToText>4 hours, 26 minutes ago</clearspace:dateToText>
      <clearspace:messageCount>17</clearspace:messageCount>
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    <item>
      <title>whats your definition of a tryhard?</title>
      <link>http://community.activision.com/thread/200686861</link>
      <description>&lt;!-- [DocumentBodyStart:bc04a82d-3172-471e-b18b-dfaca8aa9102] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;mine is:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;that person who only goes for kills and DOESNOT help his/her team, doesnt matter if they are losing.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bc04a82d-3172-471e-b18b-dfaca8aa9102] --&gt;</description>
      <pubDate>Tue, 21 May 2013 19:36:49 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200686861</guid>
      <dc:date>2013-05-21T19:36:49Z</dc:date>
      <clearspace:dateToText>4 hours, 28 minutes ago</clearspace:dateToText>
      <clearspace:messageCount>50</clearspace:messageCount>
      <clearspace:replyCount>49</clearspace:replyCount>
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      <title>Detailed list of things in MP which I would like to see in the next gameplay balancing update.</title>
      <link>http://community.activision.com/thread/200673844</link>
      <description>&lt;!-- [DocumentBodyStart:b14469d2-8842-4279-85de-ce4dba17d835] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;strong&gt;Getting flanked&lt;/strong&gt;: I know a lot of ppl will disagree with this, but everytime i engage in a gun fight with someone, it seems like 1 second later I am being sprayed down from the side by 1-2 enemies who are spawning too close to me. However well I traverse the map, this problem always persists for me, especially when playing solo. This is deffinately to do with the map design, being too small with too many flank routes to take, practically eliminating any form of tactical play.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Lightweight&lt;/strong&gt;: If there was anything IW/SHG did right in their god awful game MW3, it was removing leightweight and tuning run-speed relative to the guns. SMG's + Shotguns already move fast enough, they should not be able to benefit from another universal 7% + movement speed. &lt;/p&gt;&lt;p&gt;I also firmly believe that speed enhancing perks, such as Lightweight &amp;amp; Dexterity should not be implemented into this CoD generation at all, until they can produce a consistent online connection situation. These perks are esentially making it harder for people with worse connections&amp;#160; and (100+ ping) to hit their targets, as they are having to deal with 100 millisecond character delays on top of them running faster. UNFAIR. &lt;/p&gt;&lt;p&gt;&lt;strong&gt;In terms of &lt;em&gt;dexterity&lt;/em&gt;,&lt;/strong&gt; I believe, like lightweight, that the effect should be subject to the weapon, not just a univeral buff across the board. Don't you ******* hate it when you find yourself putting 5-6 rounds into a guy, and then insta-dying before he even raises his gun from sprint!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Shotguns: &lt;/strong&gt;To put this simply, I want the raise recovery after sprint to take longer with dexterity.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Snipers&lt;/strong&gt;: --&amp;gt; zomg the DSR.50... That gun...is total bullshit. NERF: ohk only from chest up, longer recocking time, reduced hip-fire accuracy, slower movement speed.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Grip: &lt;/strong&gt;5% recoil reduction as opposed to a measly unnoticable to the human eye 2%.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #ff0000;"&gt;&lt;strong style="font-size: 14pt;"&gt;Updated in patch:TDM150, bravo Treyarch&lt;/strong&gt;&lt;/span&gt; The common one, #tdm125 #ffa120. Tdm and Ffa needs this. A UAV is still 3 kills, and the high-end streaks more attainable (w/hardline)... the swarm being 13 kills which i believe is fair for tdm. With all the crazy spawning in BLOPS 2 you'd be lucky to string together a 10 KS.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Hardwired/EMPnades&lt;/strong&gt;: they need to sort this out. The emp grenades are annoying as ****, but hardwired is just not good enough to warrent using in competitive. This is because Toughness dominates the tier 2 perk slot as they gave all the guns SO much flinch by default. I hate this.&lt;/p&gt;&lt;p&gt;You either nerf the time + slash radius and EMP does, or you find some way to BUFF hardwired.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Talking of T&lt;strong&gt;oughness: &lt;/strong&gt;I would not ask 3arc to nerf it, it is a useful perk, but I want to see &lt;strong&gt;all non-snipers see a reduced flinch when shot, by a significant amount, Toughness should be a sharpshooters tool only, making only a slight difference. &lt;/strong&gt;At the moment, this perk takes away from the variety of the perk selection in tier 2, and i really hope 3arc does something about this.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b14469d2-8842-4279-85de-ce4dba17d835] --&gt;</description>
      <pubDate>Sun, 28 Apr 2013 23:57:15 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200673844</guid>
      <dc:date>2013-04-28T23:57:15Z</dc:date>
      <clearspace:dateToText>4 hours, 33 minutes ago</clearspace:dateToText>
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      <title>Treyarch vs Infinity Ward.</title>
      <link>http://community.activision.com/thread/200687169</link>
      <description>&lt;!-- [DocumentBodyStart:3cfbb794-ca0a-4925-a1fa-2f5be34cfa86] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="font-family: arial black,avant garde;"&gt;Im new to the COD community, Coming mostly from Battlefield games i am very confused to how theres two companys under the same title.&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family: arial black,avant garde;"&gt;Its the first i have ever heard of for an FPS, So i though't id start a topic on whats the pro's and con's of each company. And maybe any tips on gameplay between different game engines...I apologise if there is already a topic about this.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3cfbb794-ca0a-4925-a1fa-2f5be34cfa86] --&gt;</description>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">infinity_ward</category>
      <category domain="http://community.activision.com/tags?containerType=?14&amp;container=2207">treyarch_studios</category>
      <pubDate>Wed, 22 May 2013 04:38:05 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200687169</guid>
      <dc:date>2013-05-22T04:38:05Z</dc:date>
      <clearspace:dateToText>4 hours, 40 minutes ago</clearspace:dateToText>
      <clearspace:messageCount>29</clearspace:messageCount>
      <clearspace:replyCount>28</clearspace:replyCount>
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    <item>
      <title>weapon prestige?</title>
      <link>http://community.activision.com/thread/200686765</link>
      <description>&lt;!-- [DocumentBodyStart:68f1735a-d20f-4583-a28a-8656616e68d0] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;anyone know how many xp it takes to reach max on AR's? if assuming 100 xp per kill how many kills to get max weapon rank? basically if i prestige while trying for 150 kills without attachments or perks will the 150 kills be enough to reach max again (assuming 100 xp per kill) ?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:68f1735a-d20f-4583-a28a-8656616e68d0] --&gt;</description>
      <pubDate>Tue, 21 May 2013 19:15:01 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200686765</guid>
      <dc:date>2013-05-21T19:15:01Z</dc:date>
      <clearspace:dateToText>4 hours, 49 minutes ago</clearspace:dateToText>
      <clearspace:messageCount>6</clearspace:messageCount>
      <clearspace:replyCount>5</clearspace:replyCount>
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    <item>
      <title>Agree or Disagree?  How the playlists should look like</title>
      <link>http://community.activision.com/thread/200675806</link>
      <description>&lt;!-- [DocumentBodyStart:217da61f-b2cc-4190-80a0-f53cddd9a279] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="text-decoration: underline;"&gt;&lt;strong&gt;CORE:&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Team Deathmatch&lt;/p&gt;&lt;p&gt;Free For All&lt;/p&gt;&lt;p&gt;Domination&lt;/p&gt;&lt;p&gt;Ground War&lt;/p&gt;&lt;p&gt;Demolition&lt;/p&gt;&lt;p&gt;Kill Confirmed&lt;/p&gt;&lt;p&gt;Hardpoint&lt;/p&gt;&lt;p&gt;Headquarters&lt;/p&gt;&lt;p&gt;Capture the Flag&lt;/p&gt;&lt;p&gt;Search &amp;amp; Destroy&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="text-decoration: underline;"&gt;&lt;strong&gt;HARDCORE RICOCHET:&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Team Deathmatch&lt;/p&gt;&lt;p&gt;Free For All&lt;/p&gt;&lt;p&gt;Domination&lt;/p&gt;&lt;p&gt;Kill Confirmed&lt;/p&gt;&lt;p&gt;Hardpoint&lt;/p&gt;&lt;p&gt;Headquarters&lt;/p&gt;&lt;p&gt;Capture the Flag &lt;/p&gt;&lt;p&gt;Search &amp;amp; Destroy&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="text-decoration: underline;"&gt;&lt;strong&gt;Party Games:&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Gun Game&lt;/p&gt;&lt;p&gt;One in the Chamber&lt;/p&gt;&lt;p&gt;Sharpshooter&lt;br/&gt;Stick and Stones&lt;/p&gt;&lt;p&gt;Infected (unranked)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="text-decoration: underline;"&gt;&lt;strong&gt;DLC&lt;/strong&gt;&lt;/span&gt;:&lt;/p&gt;&lt;p&gt;Core Moshpit&lt;/p&gt;&lt;p&gt;Hardcore Moshpit&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;&lt;span style="text-decoration: underline;"&gt;&lt;strong&gt;Removed&lt;/strong&gt;&lt;/span&gt;:&lt;/p&gt;&lt;p&gt;Bonus Playlist&lt;/p&gt;&lt;p&gt;Combat Training Playlist (Achievements/Trophies automatically unlocked for those who didn't earn them)&lt;/p&gt;&lt;p&gt;Multi-Team (Integrated with TDM, KC, and Hardpoint.&amp;#160; Will appear as voting options in certain occasions.&amp;#160; For more into, go here: &lt;a class="jive-link-external-small" href="http://community.callofduty.com/message/414396877#414396877"&gt;http://community.callofduty.com/message/414396877#414396877&lt;/a&gt;)&lt;/p&gt;&lt;p&gt;Mercenary Moshpit&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;~RUGGED SAVIOR&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:217da61f-b2cc-4190-80a0-f53cddd9a279] --&gt;</description>
      <pubDate>Thu, 02 May 2013 09:26:35 GMT</pubDate>
      <author>donotreply@activision.com</author>
      <guid>http://community.activision.com/thread/200675806</guid>
      <dc:date>2013-05-02T09:26:35Z</dc:date>
      <clearspace:dateToText>5 hours, 6 minutes ago</clearspace:dateToText>
      <clearspace:messageCount>29</clearspace:messageCount>
      <clearspace:replyCount>28</clearspace:replyCount>
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