Currently Being ModeratedDec 16, 2011 1:11 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
So they should nerf the Type 95 again?
Just because sometimes they kill you with this rifle?
Type 95, as it is,is very difficult to use.You can kill a guy with 2 burst in close quarter.
If you're already injured i can kill you in 1 burst but it's not easy at all.
I wonder why people never complain about sniper rifle that can be used in this game as an assault rifle OSK even without aiming at all.
Currently Being ModeratedDec 16, 2011 1:24 AM (in response to Edo_)Re: T-95/Akimbo FMG9 am I missing something?
The T-95 is NOT hard to use, it is the easiest-to-use burst fire gun in the history of CoD. In CQC it still kills with less than a burst, Im not sure where your info is coming from, it will only take two bursts if you completely missed your first one. Please, you are overly obvious a T-95 user yourself and of course you will defend what you like. The fact is that the gun kills way too quickly. It is far too easy to sit in a good camping spot and pick people off from anywhere. I can do better with the T-95 than the AK in this game and that is proven by ELITE which is goddamn sad to be honest.
Currently Being ModeratedDec 16, 2011 1:35 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
lol, i die 80% of the time with the T95 at close to medium distance and usually i don't miss any of the 2 burst because i wait so long before i shoot.You have to be precise.
I'm using it only because i just unlocked it and it reminds me the glorious M16 in MW2.
You have to understand that not everyone like to run and gun all the time.
We need some different possibilities in the style of playing and it's already so difficult not to run and gun in a game like MW3 where most of maps are so small.
Currently Being ModeratedDec 16, 2011 1:44 AM (in response to Edo_)Re: T-95/Akimbo FMG9 am I missing something?
my issue with the T-95 is not the way in which people use it, although I do get extremely annoyed if I got camped down with it, but my issue comes in with how quickly it kills. If you are close-mid range the chances that you kill with one burst of the T-95 is very big, if not then the rapid fire attachment allows that second burst to come out just as quick anyway. Why can the T-95 kill in 2 bullets more often than not while the AK kills in 4 or 5? Do you not see the problem here? It is not hard to use stalker and move around the map ADS majority of the time, how hard is it to be accurate then? I have seen terrible players (0.6 KD etc) do extremely well with the T-95, it is not a balanced gun. Many people say it is like the FAMAS from MW2, this is inaccurate. The FAMAS with stopping power did not have the one burst success rate of the T-95, it killed quickly but was not consistently great like the T-95. The gun is not balanced, end of.
Currently Being ModeratedDec 16, 2011 2:00 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
All i can say is:
I need 2 burst to kill a guy in Core(if he's not injured or is a Headshot) and i suppose (i've not tried), you can kill an enemy with just 1 burst in HardCore.
This seems to be exactly what happened in MW2 using M16 or Famas.
I don't see any difference.
I see difference if using a sniper rifle.
I can kill a guy with just 1 shot even in Core mode and this is just stupid because the game is full of quickscopers and get ridiculous but people seem not to complain about this.
Anyway, i i think if they nerf T 95 again, it would become completely useless and no one would never use it any more, but this would not solve the "camper problem". Campers would just camper with watever other weapon they choose.
Currently Being ModeratedDec 16, 2011 1:55 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
420 has already said that he will not take the power away from the gun since its a 3 round burst it will always kill in 1 burst.
If they were to make the Type 95 a 2 burst kill it would be a pointless weapon, the M16 kills in 1 burst but its not used as much as the T95. Also it only works well at close to medium range, long range shots require quite a few bursts to down someone and if theyre moving your just wasting ammo and 9/10 not going to get the kill.
FMG9 - Akimbo makes the fmg9 OP. Have you noticed what akimbo actually does to the FMG9. It adds rapid fire and it decreases the reload time by nearly half. All IF have done is make the hip fire spread bigger and locked in place. I'm not overly bothered about these tbh as it doesnt take long to work out who is using it in a lobbie, simply adapt your play style keep them at a distance and reap the point steaks..
Currently Being ModeratedDec 16, 2011 2:19 AM (in response to esmorgue)Re: T-95/Akimbo FMG9 am I missing something?
It would be much better if u cant chose akimbo anymore.
Just cancel it out of the game and no problems. It would be so much better.
that perk overkill is total useless,because the secondary weapons with akimbo are much better than any other weapon. Why using shotguns,if fmg9 kills much faster with more range?
In every game are gamer ,who kill with akimbo in 1-2 shots, thats just annoying. same as sniper riflle with 1 shot only,hard to counter that. I always do doging all the time, but get killed always.
in mw2 i hadnt much problems vs snipers.
Currently Being ModeratedDec 16, 2011 5:58 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
They've increased the hip fire spread on both of them. The dual FMGs are now far less effective outside of CQC, and its a bit harder to get a 1 burst when hip firing with the Type 95.
That being said, neither were overpowered. Using a 3 burst weapon puts you at a significant disadvantage in CQC situations. I think widening the hipfire spread was perfect, because the gun is way stronger than the G11 but had a similar hip fire spread, which wasn't right. I don't think the FMGs are even the best machine pistols, so I disagree that they were overpowered unless you want to say that machine pistols in general are overpowered.
Currently Being ModeratedDec 16, 2011 9:35 AM (in response to dlundebjerg28)Re: T-95/Akimbo FMG9 am I missing something?
Exactly, machine guns are definitely overpowered in themselves. When you run out of bullets and have to switch to your secondary, you should be getting that intense feeling of whether or not you're going to kill the person! With these machine pistols, I can practically run around with them without even worrying. (I personally prefer the silencer on the FMG than akimbo)
And the Type-95 is useless in CQC now, or in hip-firing I should say. The increase in spread was enough to balance it, bringing down the damage would be pointless.
Currently Being ModeratedDec 16, 2011 6:32 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
Nonsense. The akimbo FMG9s are inconsistent and useless outside of close quarters now. Situations where they would mow down 2-3 guys, you're lucky to get 1. Yet, you wanna act as though nothing changed?
The Type 95 also supposedly only got a hip fire nerf, but ever since patch, it's consistency is questionable as well. Times when 1 burst would be all that was needed to kill a guy are taking 2 and even 3 now at very close range, when ADSing.
The guns have received proper balancing, find some other guns to cry about as these got all the nerfs they are going to receive.
Currently Being ModeratedDec 16, 2011 7:11 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
Yet next year, you'll probably be getting Mw4 day one, just like you probably done with COD4, W@W, Mw2, Black Ops and Mw3.
Dont worry, you wont be the only one to do this (if you do),, the only call of dutys i bought day one, were COD4 and W@W, the rest i knew were all going to be rehashed, glitch and hack fests, and i was right.
Arent people sick and tired of buying what is essentially a Beta, that is not complete even 6 months later after patching?, there's always something that is still left broken but by then they're ready to squeeze another rehased version out of their gaping arseholes, so people always make up excuses for them saying "oh they're busy getting the new one ready STFU and get good".
Currently Being ModeratedDec 16, 2011 7:28 AM (in response to emw.80)Re: T-95/Akimbo FMG9 am I missing something?
If all the games are "rehashed glitched and hackfests" that "essentially a Beta, and arent complete after even 6 months of patches" why are you even here?
If you hate the games, and think they suck, what is the point of wasting your time posting on a forum about the games?
Seriously, if you don't like the games, then don't buy them, and don't come on here and *****. I have a blast with every CoD. Sure they have their downfalls, but its impossible to make a CoD that is perfect to everyone
Currently Being ModeratedDec 16, 2011 9:13 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
IF!!!!! THE t-95 is easy to use and overpowered why don't you use it yourself and stop bitc*ing about it? if its so easy to use... use it yourself idiots, and stop complaining...!I never complain when I get owned with a mk14, t-95 or the Akimbos fmg90's why? because I'm good!! and that's the bottom line, probably you suck so much that can't even use the fmg90's or the t-95. I use the Mk14 and type95 and the quickscope sniper rifle and I own this t-95ers,mk14s, akimbos fmg90's and whatever you throw at me, why because I don't suck like you do.
Currently Being ModeratedDec 16, 2011 9:22 AM (in response to Tailgunnar)Re: T-95/Akimbo FMG9 am I missing something?
this argument, although 100% correct, is lost on the complainers. They don't want to admit they can't do something well, and its the guns fault because its overpowered. The fact they die isn't because of their shortcomings, its because somebody is cheap. People who complain about overpowered guns feel as if they should go flawless every game. I agree with you, but unfortunately others will not
Currently Being ModeratedDec 16, 2011 9:19 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
I don't see why you are complaining about any weapon use it yourself and stop crying, every weapons is on the game for a purpose out of every game alot of people cry get over it I use non of these weapons your crying about and I still go positive.. and have wins
Currently Being ModeratedDec 16, 2011 9:31 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
You simply cant make the T95 need 2 bursts to kill at medium to close range, gun would never be used.
I know thats what alot of people want since you actually have to place your shots and alot of people just want to spray but I dont see it happening.
Either learn to use the T95 better or be more carefull when running around a map because I AM lurking with that T95 and I will burn you down before you can raise your gun
Currently Being ModeratedDec 16, 2011 9:36 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
S'funny, me and my shotgun never seem to have a problem with either of these guns, and most of the shotguns are crap in this game. I see people using them, both have a distinctive sound/look, but I've never raged over a kill cam like this. Maybe it's a deficiency in your skills, then?
Tangentially, none of you weiners are talking about semi-auto, aim-if-you-feel-like-it sniper rifles that are a serious threat at just about any range. Given this, I find the incessant b*tching about the Type-95 and Akimbo FMG9 disingenuous. Grow up kiddies, life outside of the surround-sound bedroom mom and dad bought for you is full of Akimbo FMG9s and Type 95s. You're gonna want to adjust your route accordingly.
Currently Being ModeratedDec 16, 2011 9:55 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
You know, it's people complaining about "balancing weapons" that is making COD so bland. All the weapons are slowy becoming more and more alike, you see people getting long shots with Submachine guns, others hip-firing their way around the map with Assult Rifles (and Sniper Rifles!). Seriously, an overpowered weapon is a glitch, a weapon being better than others, well that's just how things are.
Just take a look at Shotguns in MW3, it's kind of difficult for me to trade a Submachine gun for a Shotgun in this game because they both take almost the same number of shots, except Shotguns don't have the range of Submachine guns.
Currently Being ModeratedDec 16, 2011 11:52 AM (in response to [fnx]sworndeath)Re: T-95/Akimbo FMG9 am I missing something?
This gun makes beyond average players annoying when they play defensively, this makes it OP. I personally run and gun with the gun, which is a lot of fun as you will get triples here and there with this one hit burst machine, It's also clear to me that it's the best gun in the game If you have a bit of aiming ability, play smart and have a decent connection. Why you ask? Fast rof especially with the RF attachment it's a piss take (faster than most smgs while just needing two bullets to kill), Great accuracy, little recoil (little to no, best in game after the acr & mp7) & very powerful (only AR with actual SP multipliers build in cqb to mid, next to the mk14), it will ohk constantly cqb to mid range where most battles are won in this game, while having the fastest time to kill.
Balance? Obviously a burst fire gun is harder to use than an auto especially with lag, but not anywhere near as hard as a sniper rifle for instance, plus not much is needed at all to master a burst fire gun. It all comes down to the A player B lag / connection & C playing style. Not much is needed to make the t95 OP.
They should actually balance it by giving it 49-25 damage, would still make it one of the better guns in the game with rf, but not extremely OP in the comfort zone of this game. Either way, I'll keep on using it as I feel at a disadvantage when I'm up against it.