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983 Views 12 Replies Latest reply: Mar 6, 2012 10:23 AM by MaxChaos RSS
capp00 Expert 1,418 posts since
Sep 22, 2011
Currently Being Moderated

Mar 6, 2012 8:22 AM

An idea for connection testing

I have an idea. I see no reason why this couldn't be done in a short term test.

 

Many people have theorized that a reason for the excessive lag compensation and connection issues stem from the inclusion of Theater and all the massive amounts of stat tracking with Elite.

 

So, here is my thoughts. Turn both completely off for, lets say a week, and see how it goes. Just put out a patch to completely disable theater and the option to turn it back on, turn off Elite. After the test period, roll back the patch.

Local stat tracking has always been there, no reason to disable that.

Turn it off across all platforms, for MW3 and Black Ops.

 

Basically anything that is capturing excess data while playing other than local stats, turn it off.

 

If not for a full week, just for a few days and see if there is any form of noticeable improvement.

 

Obviously there will be a placebo effect for some that will cry out "OMG That fixed everything!!!111", but for those of us that see issues in every game, every time we play, we'll be able to see if there has been any actual improvement.

 

It's not like any of it is working like it's supposed to anyway, so what would be the harm in just turning it off for a few days?

 

It's just a theory. I personally think the problems are caused by the decision to try and give slower connections a boost to try and "Average" out the room, the bad matchmaking finding hosts based on the average ping and not the fastests/most stable connection and the unnecessary need to switch hosts after every round. But, this little test couldn't hurt.

 

Thoughts?

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