Apr 11, 2012 12:38 PM
Suggestions for Infected
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So, like the title says, I'm going to be adding suggestions for the Community playlist mode, Infected. Honestly, Infected is one of the only game modes keeping me playing MW3. It really is fun. It was even more fun in the private match lobbies. When it became a Community Playlist, I was really excited.
First thing I noticed, was that there was chosen guns. I was like, well ok, since private match hosts could choose your guns also. Then there were certain map and weapon combinations with throwing knives. That kinda made me worry. Then they patched up the invicible spots. THEN after that they made EVERY map have throwing knives and that's where the hate comes in.
So here comes the suggestions. First off I'll talk about the gun system. I have options. Either add more guns to the maps, OR make the players choose their own guns (which I personally like).
Now the killstreaks. I honestly like the specialist killstreak for Infected. Maybe give the players the options of choosing their strike package and killstreaks? Or at least let them choose just the specialist killstreak rewards.
Now for the lethal and tactical equipment. I think we should choose the lethal. And for the tactical, why don't we have it anyway? I would love to see the portable radar added. I hate it when an infected sneak up behind me and knife me in the back. The survivors should have an advantage.
For the time limit, it should be reduced some. I've barley won any games on Infected as a survivor. Most of them I won is because the first infected guy is afk and someone dosen't kill themselves till like 4 minutes after he's infected.
Now for those low life boosters. Most of the boosters are SPLIT-SCREEN! Here's an obvious suggestion: Disable split-screen for infected. Either that or monitor Infected a bit more because there are seriously a lot of boosters in Infected.
And now finally, those pesky thowing knives. This right here, is what makes people rage quit Infected ALL the time. It makes the infected SO much more powerful and unbalanced. My suggestions about the throwing knives: #1: TAKE THEM OFF! This is what most people would agree on because in private match lobbies infected, no one chooses throwing knives for infected. It ruins the whole point of it. #2: Make it to where it takes TWO throwing knives (or more) to kill a survivor. #3: Make the throwing knife a deathstreak. Maybe this will be the only positive thing about deathstreaks in MW3. #4: Make the throwing knife a killstreak. I kinda like this one. Maybe make it to where if you kill one survivor with your regular knife, you get a throwing knife as a reward. Sorta like FFA Gunplay OIC. You kill someone, you get a bullet. #5: Make it like it was in the beginning, certain maps and gun combinations have throwing knives. I didn't think there was too much wrong with this when it started. My final statement about them is that you alread patched the invicible spots, so why keep the throwing knives? In general, you're making the infected way overpowered, which should not be the point of the game mode.
Well that's it about me ranting about Infected. It really is a fun game mode, I don't want to see it die out.
Message was edited by: Taylork46