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3289 Views 17 Replies Latest reply: Jun 11, 2012 10:25 PM by trialstardragon RSS
IcantPostOnMyAccount Calculating status... 126 posts since
Feb 14, 2012
Currently Being Moderated

Jun 9, 2012 10:28 AM

The future Of Call Of Duty

Where do we think it's headed?

 

will it better its self or milk the cow more?

 

Will we ever see destructable buildings?

 

a few things i would like to see:

 

Destruction

Dedicated servers on all platforms

Bigger maps

More quality and less stupidity I.E:no crutchs,no OP weapons

No perks or alot less/no Pro version

New game modes,maybe a mode like on crysis where you all start with a subpar gun and every time you get a kill you get points to buy a new better gun and attachments while still in the action

No moabs/nukes

Mute all button

More learning curve

More weapons,lots more

 

 

Discuss.

  • azn_chic Master 1,970 posts since
    Nov 5, 2011
    Currently Being Moderated
    Jun 9, 2012 10:56 AM (in response to IcantPostOnMyAccount)
    Re: The future Of Call Of Duty

    IcantPostOnMyAccount wrote:

     

    Destruction

    Dedicated servers on all platforms

    Bigger maps

    More quality and less stupidity I.E:no crutchs,no OP weapons

    No perks or alot less/no Pro version

    New game modes,maybe a mode like on crysis where you all start with a subpar gun and every time you get a kill you get points to buy a new better gun and attachments while still in the action

    No moabs/nukes

    Mute all button

    More learning curve

    More weapons,lots more

     

     

    Discuss.

     

    Wait for MoH

  • Mojammer Apprentice 414 posts since
    Nov 10, 2011
    Currently Being Moderated
    Jun 9, 2012 12:52 PM (in response to IcantPostOnMyAccount)
    Re: The future Of Call Of Duty

    I posted this in another thread:

     

    What I'd like to see from a next-gen game:

     

    - Giant maps with fully destructible environments (better than Battlefield did it; I was always dissatisfied with their destruction).

    - AI smart enough to play all the different game modes that are in current CoD games.

    - Sandbox mode for everything (similar to how you can customize the rules for a private match, but for zombie mode, survival mode, the campaign, anything else you can think of).

  • ryanphillips Apprentice 507 posts since
    Aug 27, 2011
    Currently Being Moderated
    Jun 9, 2012 1:02 PM (in response to IcantPostOnMyAccount)
    Re: The future Of Call Of Duty

    In the Black Ops II gameplay at E3, I saw a large sign falling off its post when they shot it around 5:01

  • trialstardragon Master 10,641 posts since
    May 26, 2011
    Currently Being Moderated
    Jun 9, 2012 8:52 PM (in response to IcantPostOnMyAccount)
    Re: The future Of Call Of Duty

    Sorry cant have lots of more weapons the game is limited to the ammount of resources the console has. Everything is loaded in to memory when the match starts. So there is a limit to how much can be in the game at one point in time.

     

    How about a Quad RPG it fires four at one time?! Or a tripple RPG like Unreal Tournament had?

     

    Dedicated servers, highly unlikely to happen until the nex gen consoles come out. Bigger maps would make for slower game play, some would not like. Building destruction is not really needed in this game set.

     

    Basically you described BF, so go play that instead. Each game will remain different and not just be clones of each other. No need for CoD to be like BF, or BF to be like CoD.

     

    No need for a higher learn curve, for then the game would not be as fun for new players and sales would drop. No need for an elitist curve such as that, where there is a large player skill gap in the game just so some players can feel good about beating newer players.

      • trialstardragon Master 10,641 posts since
        May 26, 2011
        Currently Being Moderated
        Jun 10, 2012 7:37 PM (in response to IcantPostOnMyAccount)
        Re: The future Of Call Of Duty

        Actually no it still can not have lots of more weapons, there is a limit to how many the game can cupport; plus there is no need for lots more weapons. There does not need to be hundreds or thousands of weapons to choose from ever in this game series. Even with the fact it will be on the next gen console there will still be limitations to what the came can have.

         

        There is more that play this game then that play BF on average, so that is one of main reasons for there not being dedicate servers on the consoles it is just not profitable and until it would be profitable there is no reason for them to do so. They are after all out for money and not just to make players like you happy about every thing.

         

        Big maps make for slower games, people complained about slow games, so the maps were made smaller to compensate for this. See how well listeing to the consumers worked out...

         

        Chipping away cover would not be of much use and would take up a tremendous amount of data to store that sort of animation and information that the consoles of even the next gen would not be able to handle it. The realism in this game is very limited beacuse of the limitaions of the consoles and even the next gen will not be so much better that they could handle this. Which is why BF does mass destruction and not just chipping away, or making small holes in walls.

         

        Yes games may steal ideas from other games, but that does not mean that each game needs to have similar things from those other games ever. Each game should be as different as can be possible made.

         

        It does not matter on how it was then for then is now the past and this is now. And they cater to the larger audience which is the general public that wants extravagent things and fun game play, not huge skill curves or large player skill gaps like you may wish for.

         

        That is not true we elove not always because we are forced to do so but out of human nature to do so. So no a learning curve or skill gap is not always needed in a game. Plus games with large learning curves rarely sell as well as you may think. Go try EVE online if you want a game with a steep learning curve and large skill gap.

         

        I did not fabricate anything, I simply stated simple facts about how many players are in today's gaming world.

  • twinwolf954 Master 3,147 posts since
    Jul 22, 2011
    Currently Being Moderated
    Jun 10, 2012 12:46 AM (in response to IcantPostOnMyAccount)
    Re: The future Of Call Of Duty

    The future of Call of Duty...

    ...is Black.

  • risensei Apprentice 277 posts since
    Oct 25, 2011
    Currently Being Moderated
    Jun 10, 2012 7:14 PM (in response to IcantPostOnMyAccount)
    Re: The future Of Call Of Duty

    THE FUTURE IS LAG! AND MORE LAG!!!!! period

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