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4356 Views 33 Replies Latest reply: Jun 28, 2012 2:12 PM by Screwyounoob RSS
BoneCarlos Apprentice 221 posts since
Nov 1, 2011
Currently Being Moderated

Jun 26, 2012 7:47 PM

K/D Ratio

 

K/D Ratio is not the end-all be-all in rating a players skill.

 

I go into more detail in the vid of course.

  • Glenrose Novice 198 posts since
    Feb 10, 2012
    Currently Being Moderated
    Jun 26, 2012 7:52 PM (in response to BoneCarlos)
    Re: K/D Ratio

    Didnt watch,  but just by the title I get the jist.  My experience the higher the K/D the more sitting in a corner they do.

    • zipo333 Newbie 4 posts since
      Jun 21, 2012
      Currently Being Moderated
      Jun 28, 2012 1:19 PM (in response to Glenrose)
      Re: K/D Ratio

      Well traditionally, but lets say a High K/D and a high W/L probably is the ideal spot.

       

      Where as a Low K/D and a High W/L may aslo be not bad, but it means you are dying more for your team, which may just mean you are a mule of the team.

       

      • Additionally a High K/D and a Low W/L ratio could mean you are good at playing but you either don't care about winning. Or you sit in a corner too much.

       

      • We all know what a Low K/D and a Low W/L entails.

       

      Honestly I play alone mostly because my friends tend to just lose every match they play aswell as get me killed to often, so I tend to have a relatively High K/D and a semi low W/L while a play by myself. But that W/L is coming up!

  • iGotBombKush Expert 683 posts since
    Feb 25, 2012
    Currently Being Moderated
    Jun 26, 2012 7:55 PM (in response to BoneCarlos)
    Re: K/D Ratio

         Ive never heard anyone say that K/D or win/loss ratio defines a player. Because it doesnt.. This game is waaay too random to be consistent every game. Its MW3, anything can and will happen when youre playing.

    • zipo333 Newbie 4 posts since
      Jun 21, 2012
      Currently Being Moderated
      Jun 28, 2012 1:20 PM (in response to iGotBombKush)
      Re: K/D Ratio

      I understand where you are coming from, but if you play with a team consistently you most likely will be able to define how good a player you guys are individually and as a whole with wins and your ability to comprehend team work. plus how it handles moving to a new game in the same genre.

  • jwaller123 Master 2,757 posts since
    Aug 9, 2011
    Currently Being Moderated
    Jun 26, 2012 8:09 PM (in response to BoneCarlos)
    Re: K/D Ratio

    Didn't watch just for the mere fact that is a ploy to get more views. This subject has been covered a lot and I say that K/D does NOT define a players skill. It can very easily be manipulated.

     

    Take my K/D for instance...1.04. I am an average player who has good games and bad games. I have occasionally dashboarded here and there. Not a serial dashboarder but I have done it.

     

    Now take my friend....1.40. He dashboards often. Whenever I party up with him I spend more time waiting for him to log back on then I do playing the game.

     

    Take players with 2+ or 3+ K/D's. While some are very good players others are serial dashboarders.

     

    See how they can easily be manipulated? As soon as you dashboard one time...that's right..ONE TIME...your stats are no longer "LEGIT". With that said, ask yourself this, How "legit" are your stats?

    • 1337xxxPr0sNiPeZ Master 217 posts since
      May 11, 2012
      Currently Being Moderated
      Jun 26, 2012 8:34 PM (in response to jwaller123)
      Re: K/D Ratio

      WTF my kd is 1.4 and I NEVER dashboard and I mess around a ton. 1-35 trickshotting? I don't care. KD doesn't mean crap. In blops my kd was 2.63 but then I said eff it because it was no fun.

    • zvers Master 3,598 posts since
      May 24, 2011
      Currently Being Moderated
      Jun 28, 2012 1:25 PM (in response to jwaller123)
      Re: K/D Ratio

      "Now take my friend....1.40. He dashboards often. Whenever I party up with him I spend more time waiting for him to log back on then I do playing the game."

       

      My k/d's 2.04 but I don't dashboard. That's the problem with these threads. They are pointless because you need to observe a players game play for WAY more than a kill cam to even be able to judge them correctly. I don't consider myself special or "Elite", I don't play MLG, I just don't see any answer coming out of these threads about k/d or w/l. ANYTHING can be manipulated, therefore, you must play several games with person and observe there decision making skills. That's really all you can do....

       

      P.S. No one is making money from 'Playing' this game....the stats are for personal accomplishment.

    • KingHeadShot Newbie 70 posts since
      May 5, 2012
      Currently Being Moderated
      Jun 28, 2012 1:54 PM (in response to jwaller123)
      Re: K/D Ratio

      See i manage to keep a K/D of 2.50 at least and i never dashboard i just take my lose if there is any. I dont run into many bad matches or i just end up playing tdm mostly which killing constantly is the objective its the easyiest way to build your KD and WL without having to completly relie on a team effort.

  • mudd1280 Novice 216 posts since
    Jun 3, 2011
    Currently Being Moderated
    Jun 27, 2012 8:13 PM (in response to BoneCarlos)
    Re: K/D Ratio

    no your right you cant just judge a players skill on the game by just seeing his K/D but i sure can tell how good the guy is a specific game mode by it and his W/L ratio. It also tells me what kind of team player the guy is because nothing is worse then being the best guy in the lobby and still be a loser

  • cobain87 Apprentice 373 posts since
    Dec 21, 2011
    Currently Being Moderated
    Jun 27, 2012 8:31 PM (in response to BoneCarlos)
    Re: K/D Ratio

    For me, it's all about SPM. If I can go 35-25 in KC with a final score of 4000+, I'd be much happier with that than going 20-5 with a score of 2200 or something.

    • xxlNFECTlOUSxx Newbie 33 posts since
      Jun 13, 2012
      Currently Being Moderated
      Jun 27, 2012 11:31 PM (in response to cobain87)
      Re: K/D Ratio

      I fail to see how any of the stats matter as said above with regards to not only the randomness of mw3 , after 7 months still broken spawns , awful games and insta kills . the mw3 world would be a much better place if people didnt try protect their k/d by cowering in a corner and actually learn to play.

  • DeeTaurus Newbie 76 posts since
    Nov 7, 2011
    Currently Being Moderated
    Jun 28, 2012 5:08 AM (in response to BoneCarlos)
    Re: K/D Ratio

    My k/d is 3.36, win 2.30 (+ im a girl)

     

    Why do people always think you have to sit in a corner/dashboard to have a high k/d? To be fair, its always the average Joe that says this.

     

    I just learn the spawns and not run around like a headless chicken.

    • lxChrisxl Newbie 14 posts since
      Jun 24, 2012
      Currently Being Moderated
      Jun 28, 2012 6:36 AM (in response to DeeTaurus)
      Re: K/D Ratio

      1. nobody cares that you're a girl except for lonely internet losers. it doesn't make you special and doesn't mean that it's more impressive

       

      2. k/d doesn't mean anything because you can play one game and go 10-0 and walk away with a 10.0 kd spread. i'm +10k and i only have a 1.64 k/d but it doesn't really mean anything to me. i don't camp(only time i get called a camper is when i snipe on aground, because qs douchebags think i'm supposed to run around like it's a cannon) and i'm way too lazy to ever dashboard.

       

      i don't even get why people camp in the first place. half the time they're easily killed because they bore themselves to death and aren't even paying attention anymore. it's just stupid

      • indy56 Apprentice 825 posts since
        Oct 6, 2011
        Currently Being Moderated
        Jun 28, 2012 7:13 AM (in response to lxChrisxl)
        Re: K/D Ratio

        As Domination is the main game for me then if defending a flag means i camp,as someone messeged me did a couple of nights ago,then i suppose i am a camper,found myself on the map sanctuary and our team held  A & B  flags, it was easy to rack up kills, KD dont mean bugger all to me, just winning the game is enough, we all know lag plays a big part on most outcomes whem playing, next game i found myself in i was total rubbish,

        • lxChrisxl Newbie 14 posts since
          Jun 24, 2012
          Currently Being Moderated
          Jun 28, 2012 7:20 AM (in response to indy56)
          Re: K/D Ratio

          i meant in non-flag/bomb game types. stuff like tdm, kc etc. defending your flag, bomb thingy and all of that isn't camping. it's playing the game right

  • xSHiBBYMaNx Newbie 55 posts since
    Jun 27, 2012
    Currently Being Moderated
    Jun 28, 2012 6:33 AM (in response to BoneCarlos)
    Re: K/D Ratio

    stopped caring about k/d a long time ago.  as long as i am the top scorer on either team, im happy

  • phxs72 Master 3,652 posts since
    Feb 29, 2012
    Currently Being Moderated
    Jun 28, 2012 6:50 AM (in response to BoneCarlos)
    Re: K/D Ratio

    In my experience the high k/d folks are great at killing and not so hot at playing the objective.  The guys around 1 kd tend to be really good objective players. So if you're evaluating people you have to consider what gamemode you are playing and whether or not you want to win the match or just dominate in kills. I like a good mix of both.

  • CowboySr Master 3,765 posts since
    Jan 24, 2012
    Currently Being Moderated
    Jun 28, 2012 7:14 AM (in response to BoneCarlos)
    Re: K/D Ratio

    This topic has been discussed a hundred times here. All of the stats in this game are deceiving when looked at from a far. They can mean something when looking at individual modes.

    In TDM K/D means something because its an indicator of how often you go positive in a mode where when your teammates go positive you win more often.   A better indicator would be a +/- avg indicator. I cant figure out why over all the years this hasnt been a stat for TDM.  But to say K/D doesnt mean anything in TDM is naive.  I will take the guy who camps and goes 5-0 over the guy that goes 20-20 any day so Im not getting killed by his killstreaks.

     

    SPM can be deceiving as it may be a good indicator of how busy someone is, but busy doesnt always mean theyre helping win.  If Im playing domination and capture a flag and play properly and help defend it the rest of the round, Im only gonna get points for kills unless theyre on top of the flag and I kill them for defend points. Same with CTF.    But if I run like a chicken and give up the flag just to get another one, my SPM will be fine, but I just gave up the other flag.  Depends on what role you want to play.   SPM when looked at as a whole may give you an idea of what role that person may play, but not how theyre contributing to the win.  Lets not forget that some of these modes like KC and CTF give off huge points compared to TDM, so you can never look at SPM as a whole either. Someone may like playing 100% TDM.

     

    Win% is deceiving because anytime Im playing solo, I get the .28s on my team that goe 0-25 every round.   But if Im playing with a full team of friends, we dont lose.

     

    While the stats may not paint the whole picture, they can tell you if someone is helping there team in TDM, may define if person is a rusher/defender, and whether they play with good friends or run solo.

    • Artemiz Apprentice 50 posts since
      Mar 29, 2012
      Currently Being Moderated
      Jun 28, 2012 11:44 AM (in response to CowboySr)
      Re: K/D Ratio

      CowboySr wrote:

       

      While the stats may not paint the whole picture, they can tell you if someone is helping there team in TDM, may define if person is a rusher/defender, and whether they play with good friends or run solo.

       

      I completely agree with most of your post but for me stats even in TDM can be deceptive. A guy who runs around without blind eye, while using a sniper rifle and akimbo FMG9's with high assault killstreaks selected that he never reaches is pretty damn useless unless he goes heavily positive in K/D. That's the guy who keeps getting picked off by the chopper enabling the other team to call in a reaper or AC130, or the guy who just happens to be running past me when a predator takes us both out (enabling said chopper then the AC130)

       

      On the other hand a player that puts up a couple of spy planes, takes out a couple of spy planes, a reaper and a chopper as well as not flipping spawns every 15 seconds while still going positive is a much better player in my view, even if his K/D is lower than Mr. Akimbo FMG9.

      • CowboySr Master 3,765 posts since
        Jan 24, 2012
        Currently Being Moderated
        Jun 28, 2012 12:04 PM (in response to Artemiz)
        Re: K/D Ratio

        I love the support players that take out Helis. But in the end its the guy  with the +/- that helps the team out the most. ..for TDM that is.  Objective games are different. TDM is simple math. I usually run scavenger, but if Im killed by a heli(rare), then I switch to a blind eye class. I am never killed twice by the same air support.

  • codchamp Master 5,459 posts since
    Oct 19, 2011
    Currently Being Moderated
    Jun 28, 2012 10:08 AM (in response to BoneCarlos)
    Re: K/D Ratio

    K/D means nothing. But i have to say the only ones that talk about this are the players who have under a 2.00 K/D. They accuse anyone with over a 2.00 K/D to be campers or dashboarders. FYI i have a 1.85 K/D. So i am a average player. But i have many friends with 2.00+ and  3.00+. Trust me they dont camp, They beast almost every game.

  • twinkeeze Novice 315 posts since
    Sep 26, 2011
    Currently Being Moderated
    Jun 28, 2012 11:55 AM (in response to BoneCarlos)
    Re: K/D Ratio

    For TDM I think the way better stat is take your total kills, subtract your total deaths then divide by number of games played.

     

    This will give you a + or - number of deaths per game.

     

    I have a 2.50 KD in TDM with over 100k kills with a +12 average per game.

     

    With having a +12 kill per game it just shows I dont dashboard or sit in a corner and camp.

     

    Some people can maintain a 2+ KD in TDM while actually "playing"

  • JerryEveryday Newbie 44 posts since
    Jun 5, 2012
    Currently Being Moderated
    Jun 28, 2012 12:06 PM (in response to BoneCarlos)
    Re: K/D Ratio

    K/D does mean something in TDM.

     

    I have a 2.8+ K/D and I plat strictly TDM. I usually play with 1 other friend. IIt's funny when other high KD players join the lobby and halfway thru the game they quit/dashboard out because they died too many times. LOL.

     

    Took a hiatus for about a month and just started playing again and nothing has changed. Same lag comp same crappy spawns.

     

    GT: Jerrraayyyyyyy

    • agilekillzone36 Novice 129 posts since
      Aug 11, 2011
      Currently Being Moderated
      Jun 28, 2012 1:49 PM (in response to JerryEveryday)
      Re: K/D Ratio

      I don't see how anyone can maintain a high k/d and a high w/l with the way this game plays. I'm at .78 with 43% w/l  but I don't sit around in the corners. I actively seek out players on the other team.  On the other hand I have only played 55 hours total so I'm not what you call a hard core gamer.

       

      What I find is the lack of team work when you don't play with your clan. Not many people have their headset plugged in much anymore so it become hard to communicate with other players.

       

      A couple of days ago go into a match on dome with player on the opposing team three had k/d ranging from 2.0 to 2.45 and all they did was camp the corners. Each of them had a corner on certain parts of the map.

       

       

      Just my take on things

      • codchamp Master 5,459 posts since
        Oct 19, 2011
        Currently Being Moderated
        Jun 28, 2012 2:05 PM (in response to agilekillzone36)
        Re: K/D Ratio

        It all depends on who you play with and what game modes you play on. I have a 9.50 W/L with a 90% for wins. I have been trying to hit the 2.00 mark but it is tough. It is all about controling objectives and working as a team to do well in this game. When you play solo there are way to many variables in any shooter online.

  • zipo333 Newbie 4 posts since
    Jun 21, 2012
    Currently Being Moderated
    Jun 28, 2012 1:47 PM (in response to BoneCarlos)
    Re: K/D Ratio

    I commented on some stances that people left, but rather than comment on those I believe I will leave my stance. Rather than just seeing certain points as shown in the comments people left.

     

    I did watch your video and I typically agree with your POV.

     

    If you play Team Death Match (TDM or anything like "kill-for-score"). you're most likely a better player when you have a high complex ratio. What I mean by this is you take into account your K/D and your W/L ratios. because if I play 10 games and win ten games and each game I go anywhere from 35:0 to 25:5 my K/D and W/L is going to be pretty awesome, but if you didn't realize, top players actually have hundreds of thousands of kills and tens of thousands of deaths with lots and lots of wins. Ultimately meaning the more games you play and do well with the above criteria, you get closer to the truth of your gaming skill. (try calulating your true skill now)

     

    If you play alot of tactical games:
    Your K/D probably has nothing to do with your skill. Personally I don't like dying alot, it's frustrating for me to get killed for than 8 times in a game. Regardless, you're wins and your scores (and sometimes per minute) are what determine your actual skill as a player.

     

    This is why when I play CoD I typically get frustrated when my K/D goes down, since I play alone, I typically end up in Regular TDM because I would rather get a crap ton of kills and crush little guys than try to hone my friend's skills so we can go HC just to lose a ton of games anyway since our playing preference may just be different.

     

    This doesn't mean I am good or bad, but rather my playing style. which is that I play TDM and I am good at typically getting kills and winning or losing by a certain gap. but a 1.56 TDM K/D is only relative to regular TDM

    • KingHeadShot Newbie 70 posts since
      May 5, 2012
      Currently Being Moderated
      Jun 28, 2012 2:00 PM (in response to zipo333)
      Re: K/D Ratio

      I think SnD is the best objective game to trully test your skills , wit and knowledge of the game. Honestly it builds all criteria and skill level of how well a player plays. Depending on if he/she is camping or not.

  • BenjyBangz Apprentice 518 posts since
    Dec 23, 2011
    Currently Being Moderated
    Jun 28, 2012 1:57 PM (in response to BoneCarlos)
    Re: K/D Ratio

    I purposly let my kd drop just so i dont get the dumb comments or stupid gameplay from people.

  • spankmonkey2 Newbie 7 posts since
    Mar 9, 2012
    Currently Being Moderated
    Jun 28, 2012 1:58 PM (in response to BoneCarlos)
    Re: K/D Ratio

    sod kill to death ratio, it has its place if your a sniper or a kill tart, but i run and gun, and blowmyself up a lot, and i still have fun every game,thats all its about...bit of banter and winding up randy players:)

  • Screwyounoob Novice 375 posts since
    Jun 26, 2012
    Currently Being Moderated
    Jun 28, 2012 2:12 PM (in response to BoneCarlos)
    Re: K/D Ratio

    Stats are rubbish.

    Spm is ok but like said before if you camp a Dom flag you won't score as high as a 10-20 nutter.

    I mainly play Dom on my own so sometimes I must die tryin lol

    I've played with a few others before and it was just do easy. We just held 2 flags and sat picking them off as they rushed the flags.

    We just raped them. My kd was on fire and we won 19 games straight.

    I've never played with them since and the 19streak is still my record.

     

    I'm usually top of the scoreboard but my stats ain't great but I'm fairly decent I've earned ospreys ect and can usually get a few choppers up or agms.

    Yet someone can mug my stats of lol

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