-
Currently Being ModeratedRe: Modern Warfare 3 Title Update and Hot Fix Notes
@ G lH A lN Id II
Do you think there will be an actual barebone's playlist like in black ops?
I would love to actually have a GUN ON GUN gametype, no killstreak's,no attachment's just purely gun on gun.
- Report Abuse
-
Like (0)
-
Currently Being ModeratedRe: Modern Warfare 3 Title Update and Hot Fix Notes
there any man who'd can brave sushi is a man worthy to mod a sticky thread q and a (this is my new rule in life)
actually while im here now..
I do have one major bugbear with killstreaks
I usually run assualt killstreaks with 3,4,5 or 4,5,7 and i lose alot of my earned killstreaks this way
once you reach the final killstreak it cycles back to the start, problem is i dont always have time to drop the care package so if they cycle and i get another cp i lose the original one, whereas if i call it in and save the killstreak reward they sit in the 4th slot stacked ready to be used. at first i thought it was maybe intential to stop overpowering players with multiple killstreaks stacked but then realised that cant be the case as if you call them in they stack in the 4th slot .. but would love to know either way
the issue is really compounded as i usually run hardline and play objective games
- Report Abuse
-
Like (0)
-
Currently Being ModeratedRe: Modern Warfare 3 Title Update and Hot Fix Notes
could we make that HC with no launchers? I'd happily sit in that room all day long
hate to say it but B.Ops had it wrong, if you put a guy in last stand but can't kill him then really it's tough luck.
- Report Abuse
-
Like (1)
-
Currently Being ModeratedRe: Modern Warfare 3 Title Update and Hot Fix Notes
G IH A IN ID II wrote:
cockyjeremy wrote:
luis_miguel wrote:
Hey G IH A IN ID II
I Wanted To Ask A Couple Of Questions:
1.Is There Any Chance For you Guys To Reduce the Stealth Bomber Effect On The Friendly Team,My Point is, Stealth Bombers Used To Be A Harder Streak To Get, Homewer now Since Its a Support Streak It Becomes More Common And It Shouldnt Be a Problem To The Friendly Team.Same Thing Applies To FRIENDLY EMP, I Understand There needs to be a Way of telling the Team That It Was Deployed, But The FlashBang effect is WAY to large, but PRECISION AIRSTRIKES Should Stay like they are.
2.Could You Guys Apply the Black Ops Final Stand Tweak, So that The Person That puts the guy down gets the kill and the One That Takes Him Down Gets An Assist?
Can We Expect The Patch To Be Out Next Week?
Have A Nice Day!
Agree about friendly killstreaks effecting your own team. Completely idiotic and there's no excuse for it. The point of earning them is to HELP your team, not blind them and/or slow them down.
This is a topic of conversation already at IW.
Cheers,
G IH A IN ID II
Awesome! Thanks.
- Report Abuse
-
Like (0)
-
Currently Being ModeratedRe: Modern Warfare 3 Title Update and Hot Fix Notes
One man's poison is another's Stella Artois and this influences one's performance.
Cheers,
G IH A IN ID II
I'll Drink to that!
Thanks to all for your comments. While opinions may differ, an active community is always a good thing.
- Report Abuse
-
Like (0)
-
Currently Being ModeratedRe: Modern Warfare 3 Title Update and Hot Fix Notes
cockyjeremy wrote:
I get that the whole "overpowered" weapons thing is subjective for the most part, but i see no possible way to say the akimbo FMG's aren't OP. When a secondary machine pistol can take down a helicopter faster than a launcher, something is wrong. Type-95 is OP, and MOST will agree with that. Striker just needs a firing limit on it to balance it. Most weapons are relatively balanced, but those three really stand out. When you see the same few guns in every single room (literally), they're OP. There are really good guns that are used a lot that aren't OP. The ACR is used often, the MSR/L11 are used a lot, the MP7/PP90M1 are used a lot, but they're balanced. Those three really, really stand out.
This this this. Though I'd add that ALL akimbo is OP. If anyone has used akimbo scorpions, one might arguer they're even better than the FMGs since they have far less recoil. The only possible exception are the g18s due to short range. I'd also say the striker needs a tad bit more than just a fire rate cap.
But not to harp on this issue too much, I have another question:
Ghandi, will we possible see something similar to black ops where the person who put someone in final stand still gets the kill?
(Though, personally, I feel no death streak should actually kill someone. Deathstreaks should always be something like juiced or revenge, in my opinion.)
- Report Abuse
-
Like (0)
-
Currently Being ModeratedRe: Modern Warfare 3 Title Update and Hot Fix Notes
If you follow those responsable for this game enough; they are incredibly contradicting!
It doesn't make a difference whether it's just old fashioned lag or poor lag compensation; there is a problem; and for a majority of players whether they see it or not.
I have tried Black Ops in two different countries, one province, one state, four different home's, with three different isp's, and the quality of the connection is just as horrible in every situation! So don't tell me it's my connection!
- Report Abuse
-
Like (1)
-
Currently Being ModeratedRe: Modern Warfare 3 Title Update and Hot Fix Notes
G IH A IN ID II wrote:
I'll describe the situation again. Enemy shoots me with an UMP45. First shot misses. The second shot kills me. I look at the killcam and I see that the first shot misses. Second shot hits, third shot hits, fourth shot kills me. So in the killcam I get hit three times, but from my POV I only got hit once. It looks like on my screen those three shots combined into a single shot that instantly killed me. It's as if I'm missing part of the action. Same can be seen when enemies come from behind a corner. Most of the time I don't have a chance in those situations because whenever I see them on my screen, they've put one or more bullets in me already.
These kind of things happen both when hosting and when not hosting.
Any thoughts?
- Report Abuse
-
Like (0)
-
Currently Being ModeratedRe: Modern Warfare 3 Title Update and Hot Fix Notes
I couldn't help but notice there is no mention of fixing the lag compensation system in the current updates being worked on.
STOP FIXING USELESS THINGS AND FIX THE DAMN LAG COMPENSATION. This has gotten beyond ridiculous. The game has been out for months and it's still running 10 times worse than the abomination that was Black Ops. Shouldn't things get better with each release especially considering how much better peoples connections are since the first modern warfare came out??
WHY WONT YOU JUST USE THE LAG COMPENSATION SYSTEM FROM MW2???????? This franchise has been completely destroyed by broken lag compensation and the solution is so simple its absolutely maddening (use whatever you used in MW1 and MW2).
On top of that the match making is absolutely dreadful. There is absolutely no point to connecting ot a low ping host because after you do it just migrates the host before the match starts.
Please at least let low ping players only connect with other low ping players. Anybody who connects to a match at 75ms or less should only be paired up with other people with 75ms or less pings. Why not have a 75ms cutoff where anything over that you automatically connect to other people with high pings so you don't ruin the game for the 90 percent of north americans with a good ping.
- Report Abuse
-
Like (1)
-
Currently Being ModeratedRe: Modern Warfare 3 Title Update and Hot Fix Notes
Please fix the Southpaw crouch/sprint flip! I will not buy or play this game again until... well, I can play this game!
- Report Abuse
-
Like (0)
This discussion is locked