Dec 24, 2011 9:18 PM
Infinity Ward...Infinity Ward :(
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Man you guys have let me down....I have been a proud COD player since the beginning and all I can say is WOW. COD is what got me in to FPS gaming and I cannot say I have ever looked back. We understand people make mistakes and things don't go to plan but then we learn from our mistakes and move on.
MW2 was a fantastic game..except no dedicated servers
Black Ops another dam good game but locked down dedicated server and the only host was GS. Except there was that outstanding lag issues that was never addressed.
MW3 amazing game again. Yet we still have match making and horrible lag compensation.
Come on, give us some ranked dedicated servers. I could care less if they were locked down like Black Ops, at least we had a decent server to go to and play with. I join a game and get bombed with 200+ ping and people mic spamming and on occasion an aim botter that no one can stop. You guys have it down to a science but all you need to get now is full supported dedicated server, you did it before with COD4...Do it again.
We always here that PC sales are down and PC gaming is going to die soon. Yet everyone wonders why. Maybe it is the lack of support we get for the games re release.
I have said this before and will say it again. Release a game with full dedi support and give us mod tools. The good Ol PC community will take it from there!
An another note, how come the no smoke and no recoil was never fixed in killcams? This bug has existed since MW2. You guys have had two years to fix this bug.
This isn't the IW that made MW2.
I know, half the team left that made MW2.
They are now at respawn entertainment. Only reason I still play COD is because it's the only game of its kind. As soon as respawn entertainment releases there FPS I will be over there.
kraze1994 wrote:
I know, half the team left that made MW2.
They are now at respawn entertainment. Only reason I still play COD is because it's the only game of its kind. As soon as respawn entertainment releases there FPS I will be over there.
Half? Last time I heard the whole team left.XD I'm also going to migrate to Respawn's FPS.
You know it suppose to be a science fiction FPS right? Im thinking more on the line of a Halo...
Also dont get too excited they are releasing they game in like 2014. Read an article on them and they was at a firing range testing out gun sounds.
MisleDification wrote:
You know it suppose to be a science fiction FPS right? Im thinking more on the line of a Halo...
Also dont get too excited they are releasing they game in like 2014. Read an article on them and they was at a firing range testing out gun sounds.
A Halo-esque game would be nice to have since I don't have a 360.
I agree. I dont play Halo because its already really popular and im going to struggle for a while. I like to hop in games while they are fresh.
What I dont get is they are already working on the game and they say its going to be on the 360? That makes no sense at all the 720 is like right around the corner.
PC gamers got it made though. I think I might join the PC gamers but I dont think playing with a mouse would be fun.
We have controllers here also. I like helping people that want to come to the PC. I finally got my own in 2003 and I play with a controller.
what kind of cntroller do u use cuz i have the xbox one. and i can use it on skyrim but not here.
+1 lol nice name. I use the Logitech Dual Action controller. They are getting hard to find today, but they have their own software for games that don't use controllers. They come with their own profiles (control schemes) for games if you download the latest software, but on the PC, I make my own. You will need some things faster than others because you have M+KB opponents. Everything is still at your fingertips for the most part.
There's other software out there that can work with a 360 controller, but those programs give hard times with analog sticks.
I believe the total count was 23 employees. Which is a nice chunk. however some of the older ones still remain.
yea. whatever the total count was, it was the most important part of the team. just look at this game lol
Actually the total count is at least 48.
http://www.cynicalsmirk.com/who_remains_at_infinity_ward.html
Almost all designers, scripters, engineers, leads and directors left. + All writers.
It's a completely different IW. I'm actually not that confident there is a whole studio anymore. MW3 credits didn't even list IW/SHG people separately.
[quote]An another note, how come the no smoke and no recoil was never fixed in killcams? This bug has existed since MW2. You guys have had two years to fix this bug.[/quote]
Just being a smart ass, this bug has existed since CoD:UO...
Never played UO in depth. ![]()