The "Head Glitch" problem
Posted by kastro187420 on May 16, 2012 5:33 AM
I'm sure we've all seen it, even if you're unaware of what it's actually called. For those who might not know, a "Head Glitch" is a spot where a player can stand/crouch and see you're body perfectly fine, but only their head (and usually just the top of their head) is exposed. If you've ever played a CoD Game, you've seen those spots. You obviously can't eliminate them all. There are inevitable head glitch spots on every map. Stairs make the perfect spot since you can simply go further down to create it. However, I would like to ask that you guys try to do one of two things: 1) Adjust where the bullets come from. When you're aiming the gun, the bullets do no come out of the reticle of the gun. They exit from the barrel. So just because the dot on a RDS is just barely above a piece of cover, doesn't mean that the bullets should necessarily make it over the cover. Afterall, the barrel is tpically lower than that (especially true on Sniper Rifles). This "solution" would create some confusion amongst players who are familiar with the typical CoD style of aiming, and they might think it's bugged, so that's a downside to this solution. 2) The other idea is to simply re-scale the size of objects. Play through the maps and check the cover points from both angles. See if there's a headglitch spot, and try to rectify it so that it's not like trying to shoot the ball-point on a pen. By no means am I asking that cover be ineffective. Just that players fighting against those utilizing cover, have more than the top of another player's head to fire at. Bullet Penetration only works so well, but it's also reliant on you exposing yourself to the player to fire into their cover (and often times you can't do enough damage quick enough anyway). So IMO, either one of those solutions solves the problem, and would eliminate a big headache for many players. I'm sure people will call those spots "strategic" and all that, and defend them being there. But they're not, they're cheap. That's not to say I haven't used them. I think it's fair to say pretty much everyone uses them. They're a side-effect of utilizing cover. But that doesn't mean we shouldn't try to fix the issue either.
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