4. Fight Back with Dark Aether Abilities.
The Artifact you choose for your Loadout determines the Dark Aether entity your operative is bonded with, and hence the ability they are granted through that synergy.
Energy Mine: The Dragon of Saraxis spawns an Aethereal explosive, dealing massive damage to enemies who set it off. Use this to blast the undead in heated choke points, or as a last ditch means to escape their grasping claws.
Aether Shroud: The Mask of Bellekar cloaks you in Dark Aether, masking your presence from enemies for 5 seconds. Activate this to escape impending doom or just to give you the chance to get into a better slaying position.
Ring of Fire: The Sword of Inviktor sparks a ring of Aethereal flame to boost damage for anyone within its radius. Lasts 15 seconds. When you’re facing off against a large horde or an angry Sturmkrieger — we’ll get to him soon — this ability will give you and your team the extra damage boost needed to mow down enemies fast.
Frost Blast: The Horn of Norticus summons a frigid vortex, damaging enemies with the initial blast and slowing those that enter. Send a shiver down their rotting spines and slow enemies to a crawl, then unload on them as they move at a snail’s pace for a short time.