Custom Loadouts – Perks, Lethals, and Tacticals
After fine tuning a loadout’s two weapons through the Gunsmith, you still have Perks, Lethals, and Tactical to choose to complete a Loadout. Here’s an overview of all remaining Loadout options available to you within the Beta, with certain text that pertains to the full game, including additional Perks and Equipment, still classified until November 5:
Perk 1
· Ghost – Undetectable while moving by Spy Planes, enemy intel, and Field Mics. [[REDACTED]]
· Fortified – Reduce damage and health regen delay from explosives. Damage reduction increased while mounted, crouched, or prone.
· Low Profile – Training in how to avoid detection by the enemy. [[REDACTED]]
· Survival Training – Maximized resistance to stun effects. Immune to gas.
· [[REDACTED]] – [[REDACTED]]
· [[REDACTED]] – [[REDACTED]]
Perk 2
· High Alert – Your vision pulses when enemies outside of your view see you.
· Radar – Enemies appear on your minimap when they fire an unsilenced weapon.
· Forward Intel – See indicators for enemy reinforcements on your minimap. Minimap shows a larger area.
· Tracker – Enemies leave behind a footprint trail. See markers at enemy death locations and hide the death markers of enemies you kill.
· [[REDACTED]] – [[REDACTED]]
· [[REDACTED]] – [[REDACTED]]
Perk 3
· Demolition – Extra lethal on spawn. Thrown lethals display an indicator showing the path of the lethal.
· Double Time – Double the duration of Tactical Sprint. Increase crouch movement speed by 30%.
· Tactician – Restock your tactical equipment every 30 seconds.
· Overkill – Carry two primary weapons.
· [[REDACTED]] – [[REDACTED]]
· [[REDACTED]] – [[REDACTED]]
Lethals
· MK2 Frag Grenade – Cookable fragmentation grenade.
· Gammon Bomb – Impact Grenade.
· Molotov Cocktail – Improvised incendiary device that explodes on impact.
· Demolition Charge – Large explosive that sticks to surfaces and can be detonated remotely when the equipment is depleted. Double-tapping the command to reload always detonates the explosive.
· Thermite – Explosive which burns fiercely for a short time after impact. Sticks to surfaces.
· [[REDACTED]] – [[REDACTED]]
Tacticals
· M18 Smoke Grenade – Deploys a smoke screen that blocks vision
· No. 69 Stun Grenade – Slows victim’s movement and aiming.
· MK V Gas – Explodes on impact with the ground, releasing a lingering cloud of tear gas that causes slowed movement, blurred vision, and coughing.
· Stim – Military stimulant that cauterizes combat wounds and refreshes Tactical Sprint.
· S-Mine 44 (Only Available in Champion Hill) – Proximity-triggered explosive.
· [[REDACTED]] – [[REDACTED]]