Call of Duty: Black Ops 6 Season 03 Patch Notes

Season 03 Updates
Welcome to Season 03
  • BO6
  • Notas del parche
  • Temporada 3

MULTIPLAYER

  • Maps 
    • Dealership
      • Closed an exploit that allowed players to access an unintended location in the Commissary.

 

ZOMBIES

  • GobbleGums
    • Fixed an issue where GobbleGums a player was carrying when they saved would not be returned to them on Solo Save load.  This had no effect on the player's overall GobbleGum inventory. (Added April 11)
    • Closed various GobbleGums exploits. (Added April 11)

GLOBAL

 

VFX  

  • Addressed an issue where Black Ops 6 sniper rifles were missing heavy tracers when fired.

 

ZOMBIES

 

Maps 

  • Shattered Veil
    • Addressed an issue where the Lab Technician can transform into a Parasite, preventing it from dropping the Floppy Disk for the Wonder Weapon Quest.
    • Boss Fight
      • Addressed an issue where the Void Sheath Augment for Aether Shroud was not counting toward the maximum number of melee swipes a player could do while mounted on the boss.
        • Increased the maximum amount of melee swipes a player can do while mounted.
        • Increased non-critical damage from the Ray Gun Mark II-R by 3.5x. 
While the clever use of Full Powers during boss fights can be creative and fun, we’re staying focused on closing exploits and fixing bugs that can cheapen the experience of completing the Main Quest in the early days of a new map. This includes using Void Sheath to deal more melee damage than intended against bosses, so we’ve made a fix today while also increasing the max number of melee swipes players can do while mounted as a counterbalance.

We’ve also taken a look at the Ray Gun Mark II-R, which performs well as a general head-shotter and kiting weapon, but had a significant disadvantage in the boss fight when compared to the other Ray Gun Mark II variants. Its non-critical damage against the boss has been given a significant boost as a result!