Call of Duty: Black Ops 6 Level Unlocks: Player Level 1-55

  • BO6

Note: For more information on Player Progression in Black Ops 6, consult this blog.

Player Level Unlocks 1-55

Level 1 | Private I
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Default Loadout: Enforcer

A versatile Loadout using the Enforcer Combat Specialty.

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Default Loadout: Recon

A tactical Loadout using the Recon Combat Specialty.

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Default Loadout: Strategist

Heavy support Loadout using the Strategist Combat Specialty.

Level 2 | Private II
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Default Loadout: Commando

A fast-paced Loadout with a focus on close range lethality.Test

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Level 3 | Private III
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Default Loadout Overwatch

Sniper Rifle Loadout with a Shotgun backup.

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Level 4 | Lance Corporal I
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Custom Loadouts

Access player customizable Loadouts that allow you to select Weapons, Gear, and Equipment in all Modes.

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Level 5 | Lance Corporal II
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Kill Joy | GobbleGum (ZM)

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RC-XD / ARC-XD | Scorestreak (MP, ZM)

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Assassin | Perk (MP)

Level 6 | Lance Corporal III
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Flashbang | Tactical (MP)

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Vigilance | Perk (MP)

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Napalm Burst | Ammo Mod (ZM)

Level 7 | Corporal I
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Alvarez | Operator | Rogue Black Ops (MP, ZM, WZ)

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KSV | Primary Weapon | SMG (MP, ZM, WZ)

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Level 8 | Corporal II
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Congrats to Me | Emote (MP, ZM)

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Stock Option | GobbleGum (ZM)

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Flak Jacket | Perk (MP)

Level 9 | Corporal III
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Sticky Grenade | Lethal (MP, ZM)

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Frenzied Guard | Field Upgrade (ZM)

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Archangel Launcher | Scorestreak (MP, ZM)

Level 10 | Sergeant I
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Toro | Operator | Crimson One (MP, ZM, WZ)

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AK-74 | Primary Weapon | Assault Rifle (MP, ZM, WZ)

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Level 11 | Sergeant II
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Augment Research | Feature (ZM)

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Who’s Keeping Score? | Gobblegum (ZM)

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Dispatcher | Perk (MP)

Level 12 | Sergeant III
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Spy Cam | Tactical (MP)

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Sentry Turret | Scorestreak (MP, ZM)

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Trophy System | Field Upgrade (MP)

Level 13 | Staff Sergeant I
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Payne | Operator | Rogue Black Ops (MP, ZM, WZ)

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XMG | Primary Weapon | LMG (MP, ZM WZ)

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Grekhova | Secondary Weapon | Pistol (MP, ZM, WZ)

Level 14 | Staff Sergeant II
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C4 | Lethal Equipment (MP, ZM)

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Double Time | Perk (MP)

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Cryo Freeze | Ammo Mod (ZM)

Level 15 | Staff Sergeant III
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Cache Back | GobbleGum (ZM)

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UAV | Scorestreak (MP)

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Tactical Expert | Wildcard (MP)

Level 16 | Gunnery Sergeant I
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Rossi | Operator | Crimson One (MP, ZM, WZ)

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Tanto .22 | Primary Weapon | SMG (MP, ZM, WZ)

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Level 17 | Gunnery Sergeant II
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Smoke | Tactical Equipment (MP, ZM)

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Ghost | Perk (MP)

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Counter UAV | Scorestreak (MP)

Level 18 | Gunnery Sergeant III
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Scrambler | Field Upgrade (MP)

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Cymbal Monkey | Tactical Equipment (ZM)

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Level 19 | Master Sergeant I
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AMES 85 | Primary Weapon | Assault Rifle (MP, ZM, WZ)

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HE-1 | Secondary Weapon | Launcher (MP, ZM, WZ)

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Level 20 | Master Sergeant II
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Dexterity | Perk (MP)

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Mangler Cannon | Scorestreak (ZM)

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Dark Flare | Field Upgrade (ZM)

Level 21 | Master Sergeant III
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Thermo Grenade | Lethal Equipment (MP, ZM)

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LDBR | Scorestreak (MP)

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Anywhere But Here | GobbleGum (ZM)

Level 22 | Master Gunnery Sergeant I
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Tsarkov 7.62 | Primary Weapon | Marksman Rifle (MP, ZM, WZ)

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Bayan | Operator | Rogue Black Ops (MP, ZM, WZ)

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Level 23 | Master Gunnery Sergeant II
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Prox Alarm | Tactical Equipment (MP)

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Bankroll | Perk (MP)

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Exit Strategy | GobbleGum (ZM)

Level 24 | Master Gunnery Sergeant III
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Overkill | Wildcard (MP)

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Care Package  | Scorestreak (MP)

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Level 25 | Second Lieutenant I
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SVD | Primary Weapon | Sniper Rifle (MP, ZM, WZ)

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Level 26 | Second Lieutenant II
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Impact Grenade | Lethal Equipment (MP, ZM)

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Scavenger | Perk (MP)

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Soda Fountain | GobbleGum (ZM)

Level 27 | Second Lieutenant III
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Signal Lure | Field Upgrade (MP)

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A.G.R. Mk 1 | Scorestreak (MP)

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Brain Rot | Ammo Mod (ZM)

Level 28 | Lieutenant I
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GPR 91 | Primary Weapon | Assault Rifle (MP, ZM, WZ)

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GS45 | Secondary Weapon | Pistol (MP, ZM, WZ)

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Bailey | Operator | Crimson One (MP, ZM, WZ)

Level 29 | Lieutenant II
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Tracker | Perk (MP)

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Profit Sharing | GobbleGum (ZM)

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Titanic Might | Emote (MP, ZM)

Level 30 | Lieutenant III
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Stim Shot | Tactical Equipment (MP, ZM)

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Napalm Strike | Scorestreak (MP, ZM)

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Level 31 | Captain I
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ASG-89 | Primary Weapon | Shotgun (MP, ZM, WZ)

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Level 32 | Captain II
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Molotov | Lethal Equipment (MP, ZM)

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Guardian | Perk (MP)

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Wall to Wall Clearance | GobbleGum (ZM)

Level 33 | Captain III
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SAM Turret | Scorestreak (MP)

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Gunfighter | Wildcard (MP)

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Healing Aura | Field Upgrade (ZM)

Level 34 | Major I
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AEK-973 | Primary Weapon | Marksman Rifle (MP, ZM, WZ)

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Marshall | Operator | Rogue Black Ops (MP, ZM, WZ)

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Level 35 | Major II
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Decoy | Tactical Equipment (MP, ZM)

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War Cry | Field Upgrade (MP)

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Ninja | Perk (MP)

Level 36 | Major III
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Strategic Bomber | Scorestreak (MP)

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Free Fire | GobbleGum (ZM)

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Level 37 | Lieutenant Colonel I
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PP-919 | Primary Weapon | SMG (MP, ZM, WZ)

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Level 38 | Lieutenant Colonel II
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Fast Hands | Perk (MP)

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Danger Close | Wildcard (MP)

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On the House | GobbleGum (ZM)

Level 39 | Lieutenant Colonel III
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Tactical Insertion | Field Upgrade (MP)

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Mutant Injection | Scorestreak (ZM)

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Level 40 | Colonel I
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Model L | Primary Weapon | Assault Rifle (MP, ZM, WZ)

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Stryder .22 | Secondary Weapon | Pistol (MP, ZM, WZ)

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Stone | Operator | Crimson One (MP, ZM, WZ)

Level 41 | Colonel II
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Blast Trap | Lethal Equipment (MP, ZM)

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Acoustic Amp | Field Upgrade (MP)

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Cold-Blooded | Perk (MP)

Level 42 | Colonel III
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Shock Charge | Tactical Equipment (MP, ZM)

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HARP | Scorestreak (MP)

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Nowhere But There | GobbleGum (ZM)

Level 43 | Brigadier General I
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Jackal PDW | Primary Weapon | SMG (MP, ZM, WZ)

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DM-10 | Primary Weapon | Marksman Rifle (MP, ZM, WZ)

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Level 44 | Brigadier General II
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Morphine Injector | Field Upgrade (MP)

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Tac Mask | Perk (MP)

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Shadow Rift | Ammo Mod (ZM)

Level 45 | Brigadier General III
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Chopper Gunner | Scorestreak (MP, ZM)

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Prepper | Wildcard (MP)

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Idle Eyes | GobbleGum (ZM)

Level 46 | Major General I
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Goblin Mk2 | Primary Weapon | Assault Rifle (MP, ZM, WZ)

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Level 47 | Major General II
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Interceptors | Scorestreak (MP)

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Forward Intel | Perk (MP)

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Aether Shroud | Field Upgrade (ZM)

Level 48 | Major General III
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Neurogas | Field Upgrade (MP)

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LT53 Kazimir | Tactical Equipment (ZM)

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Level 49 | Lieutenant General I
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LR 7.62 | Primary Weapon | Sniper Rifle (MP, ZM, WZ)

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Kompakt 92 | Primary Weapon | SMG (MP, ZM, WZ)

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Level 50 | Lieutenant General II
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Drill Charge | Lethal (MP)

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Gearhead | Perk (MP)

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Sally's Swagger | Emote (MP, ZM)

Level 51 | Lieutenant General III
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Sleeper Agent | Field Upgrade (MP)

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Wonderbar! | GobbleGum (ZM)

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Level 52 | General I
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GPMG-7 | Primary Weapon | Light Machine Gun (MP, ZM, WZ)

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Baseball Bat | Melee Weapon (MP, ZM, WZ)

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Level 53 | General II
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Combat Axe | Lethal Equipment (MP, ZM)

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Bruiser | Perk (MP)

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Level 54 | General III
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Dreadnought | Scorestreak (MP)

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Perk Greed | Wildcard (MP)

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Hidden Power | GobbleGum (ZM)

Level 55 | Commander
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AS VAL | Primary Weapon | Assault Rifle (MP, ZM, WZ)

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