Multiplayer Map Guide — Greece
Prebrief
Deploy to Mykonos, an island of mythological significance and the hub of the Cyclades island group off the southeast shore of mainland Greece. This medium-sized Multiplayer map features a downtown area packed with the island’s signature blue and white architecture and bordered by the sea on either side. A canal runs through the northern half of the map.
Whether you fight dockside or push through the center, you’ll need to remain constantly aware of danger around the tightly packed buildings. Get a head start on the layout with this guide to victory on Greece.
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// INTEL CARD
- MWIII
- WZ
- WZM
Greece
// MULTIPLAYER: MAPS // GREECE
Line defense: Because the action is mostly concentrated up and down the map, pick a spot and move across the lanes there, fighting horizontally from shore to shore. Use your climbing ability to get over obstacles as you hop between the various lanes.
Watch that sprint: While speed is of the essence, preparedness is crucial, too. Don’t overextend yourself by always sprinting through the streets. Slow down when enemies are near and have your weapon at the ready.
Slide to victory: The streets here are polished and smooth, the perfect surface for sliding-based combat. Equip the Tactical Pads to increase your slide velocity and to allow for aiming down sights while sliding. Ambush enemies in style.
Tactical Overview
In team-based game modes, teams will either spawn in Plaza (north) or at the Checkpoint (south).
A luxurious tourist center lies between the two main spawns, showcasing the island’s signature architecture in the dense marketplace.
We’ve divided Greece into five sections based on key areas around the map:
- MAIN SPAWN POINT: Plaza (+ Warehouses, Restaurant, Docks)
- MAIN SPAWN POINT: Checkpoint (+ Police Station, Dining, Plaza, Hotel)
- ADDITIONAL AREA: Street (+ Road, Ramp)
- ADDITIONAL AREA: Market (+ Library, Shops)
- ADDITIONAL AREA: Canal (+ Sea)
MAIN SPAWN POINT: Plaza (NORTH)
The Plaza favors midranged sightlines in the open with branching paths offering the means to get up close to the enemy. Head straight up the central Street, take a dive in the Canal, or hit the Docks for some longshots.
The Restaurant and Warehouses to either side of the Plaza are two of three accessible interior locations on the map, alongside the Police Station by the south spawn. Each building offers just one level, but they can be lifesavers when avoiding enemy aerial streaks or as a means to reposition out of view.
MAIN SPAWN POINT: Checkpoint (SOUTH)
Checkpoint sits just outside the Police Station. Hop in the back of the armored vehicle, which offers a strong view of the area. Like the opposite Plaza, the Checkpoint is flat, open ground for even fights. The Police Station offers a small interior space turning toward the eastern Docks.
Dining and Hotel to the west start pushing into the center of the map. The Hotel’s wraparound walkway offers a strong power position with access to the central Street or the Shops farther up along the water. While there’s no Canal on this side of the map, there are still plentiful options when moving through the area.
ADDITIONAL AREA: Street
The Street offers the most direct access across the map, with the adjacent Road leading to the Ramp and Docks on the right. Midranged weapons tend to do well here considering the larger central pathway, though you’ll need to be on constant alert for enemies ahead and flanking along the sides. If things get hot, peel away and sink into the sides of the map.
Taking the eastern Road can alleviate some of these issues, though the waterway and longer sightlines there present their own challenges. Use your minimap to help pinpoint where the action is and take the route that works best in the moment.
ADDITIONAL AREA: Market
Keep your eyes sharp when moving through the Market and Shops along the left side of the map. Remember that the buildings are all shuttered here, so your focus is enemy movement on the streets. While the balconies are inaccessible, there are still a few obtainable vantage points looking over key sections of this area, such as the covered walkway in Shops and the upper staircase near the entry to Hotel.
ADDITIONAL AREA: Canal
Running from the Restaurant to the Docks, the northern Canal offers an important means of travel through the area. As the only navigable waters in the middle of the map, there’s risk in running into an enemy Operator, though the effort is often worth it for the route’s low profile. Bring a Handgun for use in the water or stay on the surface where all weapons can be used.
Ignore the Sea at your own peril. The navigable area along the sides gives just enough room to swim up and down the length of the map. Operators can cross the map in one breath if you’re fast enough.
Top 10 Tips
1. Every which way. The compact design of Greece creates many branching paths through the map. Use this to your advantage by constantly changing up your route to keep the enemy on their toes. As your map knowledge improves, you’ll discover new ways to move and outplay the other team.
2. Take a swim. The Canal and Sea offer invaluable paths through the map. You can get to your destination a lot faster by avoiding the cluttered downtown streets, and plentiful entry and exit points allow you to move between land and sea at will.
3. Rule the water. Not every weapon and item are usable in the water, so bring along the right tools. Handguns can be fired in the water and equipment like Throwing Knives and the Shock Stick can be very effective.
4. SMGs shine. Take your pick of SMG and go to town. The weapon class is devastating here with its ability to engage up close while extending into the midrange when needed. Use Gunsmith to shape your SMG’s capabilities as it levels up.
5. Timing is everything. A winding map like Greece requires balancing pursuit with defense. Move too aggressively and you risk running into a bad situation; play too cautiously and you’ll get outflanked by faster players. Use a combination of the minimap and your map awareness to determine when it’s time to move up or get behind cover.
6. Low profile. With so few accessible buildings, it can be hard to escape a pursuing enemy. Consider adding the Ghost T/V Camo Perk to your Loadout to avoid detection by UAVs, radar sources, and Heartbeat Sensors when you’re moving. Stay mobile and keep off the enemy minimap to reduce your profile on the map.
7. Mount up. Low stone walls connect much of the architecture on Greece. These are perfect points to mount your weapon for improved defense and accuracy. Use this advantage to defend your position in key chokepoints during the match.
8. Boost your handling. It’s worth favoring attachments that improve your weapon’s mobility and handling, such as better aim down sights speed, sprint to fire speed, and aiming stability. On a map made up predominantly of close- to midranged sightlines, stats like damage range and bullet velocity aren’t as crucial.
9. Watch the dots. Not just the red enemy dots, but also the blue ones signifying your teammates’ positions. If your team is bulked up in one portion of the map, consider flanking up the side to give them support. If everyone’s spread out, see if you can provide reinforcement where it’s needed most.
10. Fly-free zone. The SAM Turret Killstreak works wonders here. Place it near your team’s main spawn behind a building with a clear view of the skies. It will automatically attack enemy aerial streaks while you get back to the fight, a useful tool for eliminating threats like enemy UAVs, Counter UAVs, and more.
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