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MULTIPLAYER MODE: GUNFIGHT

  • Guides
  • Strategy Guides
  • Season 01

Pair up with another Operator and battle the enemy team using randomized Loadouts. No respawns, no health regeneration.

Intel Card — Gunfight

// INTEL CARD

  • MWIII
  • WZ
  • WZM

Gunfight

// MULTIPLAYER: MODES // CORE

Keep up the pressure: With just 40 seconds on the clock, there’s no time to waste. Form an attack plan and execute it with haste. By forcing enemies to react to your actions rather than the other way around, you gain better control of the match, increasing your chances for success.

Bait the Overtime Flag: It doesn’t take long to capture the Overtime Flag, but sometimes it’s best to let the enemy try for it first. This is especially effective when your side has more health, meaning that you’ll win the round if the flag isn’t captured in time. This forces their hand, so get them when they run in for the capture.

Communicate: With six rounds needed to win the match, there’s plenty of time to strategize attacks and counterplays as the rounds progress. The best duos will formulate and execute a plan for each round, with the ability to pivot as needed. The rounds go by fast, so communicate clearly and keep it brief. Even simple plans will overcome an unprepared enemy.

Mode Details

 

Team Size: 1–2 Players

 

Mission Parameters: In Gunfight, two teams of two compete in a round-based match. There are no respawns and health does not regenerate. All players are assigned the same randomized Loadout at the start of each round.

 

The assigned Loadout changes every two rounds, and you never know what you’re going to get; you may be trading shots from afar with Sniper Rifles one round, then rushing in with Shotguns the next. Each Loadout includes Lethal and Tactical equipment, some of which doesn’t come online until a few seconds into each round.

 

It's up to you to take what’s given and make it work.

 

In each round, players have 40 seconds to eliminate the enemy team. If time runs out and both teams are still alive, an Overtime Flag will spawn on the map for 10 seconds. The first team to capture the flag or eliminate the enemy team wins the round. If neither team wins during overtime, the team with the most health wins.

 

On its debut, the Gunfight Playlist will feature five close-quarters environments suited for 2v2 play: the new Training Facility map plus the classic Gunfight maps Alley, Blacksite, Exhibit, and Shipment.

 

Match win conditions: In Public Matches, the first team to win six rounds wins the match.

 

Main XP Gains:

-       Eliminating enemies.

-       Capturing the Overtime Flag.

 

 

Key Terms and Definitions

 

Contested: An Overtime Flag with members of both teams on it becomes contested, preventing either team from winning the round until one team controls it again.

 

Trade: Trading is when a player is eliminated and their teammate then eliminates their attacker, thus trading eliminations for an even Operator count.

 

 

Topline Tactics: A winning Gunfight player:

 

·      Communicates.

·      Plans unpredictable plays.

·      Eliminates enemies.

·      Captures the Overtime Flag.

 

 

Recruit Tactics 

Make it work: When you’re handed a Sniper Rifle, switch to the Handgun and rush forward for a close-range attack; use your Smoke Grenades to confuse and disorient; drop a Frag to blast a pursuing enemy. Use the entire Loadout provided each round to play in unexpected ways. When handed a weapon you’re unfamiliar with, check the icon near the ammo counter to see if it’s single shot, burst, or automatic.

Keep your cool: Even when you’re down several rounds, there’s always the chance to come back for the win. Take it round by round and don’t get frustrated. An overconfident enemy often becomes a predictable enemy. Keep your cool, counter, and knock them down a peg. There’s nothing like turning around a losing match and clutching the win.

  

Stick together and trade: While splitting up has its advantages, sticking together doubles your firepower and gives the opportunity for trades, whereby a fallen Operator’s teammate gets revenge on their ally’s attacker. This can lead to the round win or an epic 1v1.

 

Get that Overtime Flag: With just 40 seconds in the round, it doesn’t take long for the Overtime Flag to appear. Work your way to its spawn point in the last moments of the round to capture it for the win when it goes live. Be ready to fight enemy Operators moving toward the objective.

 

 

Advanced Tactics

Punish predictable plays: Sometimes you’ll encounter a duo who are extremely effective at just one type of play. If, for example, your opponents are strong slayers who consistently rush the center of the map, try flanking out in different directions and eliminating them with a pincer movement. Find the flaw and exploit it.

 

Go loud and flank: Have one player go loud right at the start of the round while the other flanks to the side, eliminating enemies heading toward the noisier teammate. As your map knowledge improves, use your speed and climbing abilities to cut the most efficient path.

  

Resist the reload: We’re all guilty of it, firing off a few rounds and then reloading when there’s still ammo left. Resist that temptation. Gunfight maps are small and getting caught halfway through a reload animation puts you at a serious disadvantage. If you really do need the ammo, consider switching to your Secondary instead.

 

Use the health advantage: If the round ends and nobody captures the Overtime Flag, the team with the highest health remaining wins the round. If you find yourself in a 1v1 with the health advantage, grab a good sightline toward the Overtime Flag and eliminate the enemy if they go for it, or wait out the round and win by health. If you’ve got the lower health, adopt a more aggressive posture by tracking down the enemy or fighting for possession of the Overtime Flag.

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