Although most veteran strategies will hold up on Vanguard’s Shipment, some of its differing features allow for a few new tactics across all weaponry.
No matter what you use, it can be effective on Shipment, which is a great place to level up weaponry:
Sidearms: Super-effective in close-quarters, especially when Akimbo. Fast-moving Operators can be downright deadly using this as their Secondary but may want to avoid the more open perimeter.
Shotguns: Just like Sidearms, Vanguard’s Shotguns can be powerful in a confined map like Shipment. Stay mobile, especially through open space, and try blasting through the various destructible containers to catch enemies off guard.
Submachine Guns: While it won’t rip through containers as fast as a Shotgun, an SMG is viable around Shipment, given that most of these weapons have an effective range within the map’s boundaries. Those who have the Weapon Blueprints from the Task Force One Pack (via the Ultimate Edition) or Frontline Weapons Pack (via the digital version of Vanguard) will find them useful on this map.
Assault Rifles: Just like the SMGs, albeit with more range and firepower per shot, the Assault Rifle category can hold its own in most of Shipment’s areas, especially when shooting from the perimeter into the center. Try out some of those free Weapon Blueprints from the Season Six Battle Pass, especially the “Shredder,” which can rip up those shipping containers and the competition alike.
Light Machine Guns: The new destructible crates are begging to be destroyed by Vanguard’s LMGs. Be sure to tear through them to catch enemies and mount up on various cover pieces to control their recoil…But most importantly, ensure a squadmate is nearby for covering fire whenever you need to reload.
Marksman Rifles: These semi-automatic weapons can dominate Shipment’s lanes and make their presence known from the elevated containers, shooting those on the ground level.
Sniper Rifles: Long sightlines are a must when using Sniper Rifles on Shipment; these can be found on the perimeter, especially on the container near the crane. Given the map’s size, it may be a good idea to attach your rifle of choice with a lower-powered Optic or Iron Sights.
Launchers: Launchers could be multikill machines while also being absolute necessities to take down deadly aerial Killstreaks, which have just as little room to move as the Operators down below. They can also easily tear through the breakable containers, so prepare to blast away that cover, especially when playing Domination.
Melee: With bullets flying across the map every second, the Combat Shield is more than serviceable as a Primary Weapon or as a back shield Secondary via Overkill. Those who use traditional Melee tools in the Secondary slot may want to bring a Combat Shield and stay out of long sightlines as much as possible to get close enough to the competition.
Equipment: Tactical and Lethal grenades won’t have to travel far on this map to hit something. Use the Gammon Bomb or Demolition Charge to lay waste to containers, set a few S-Mines at the busy central intersection, or take the other throwables for some short cross-map hits. No matter what you use, ensure your Loadout has the Survival Training, Fortified, or Dauntless Perks to deal with explosives, tactical grenades, or suppression, respectively.
Top Five General Tips