With an entire new map to explore, playlists to claim victory on, and fresh armaments to utilize, expect additional initiatives and gameplay innovation from all studios who work on Warzone – especially Raven Software, Beenox, Toys for Bob, and High Moon Studios – including some taken after listening to community feedback.
Part of the initial wave of content planned for the period around December 2 launch (for Vanguard players) and December 3 (for all players) includes the following:
The Gulag – Drop Back in Ready for Combat
The Gulag now gives you more than a second chance at victory.
When Warzone Pacific drops, any player who wins a Gulag will drop back in with the weapon – or weapons – and lethal equipment given to them during that deadly duel.
Those who survived Iron Trials ’84, the mode where this feature was first tested, may know a pro strategy involving loadout conservation: any ammo and remaining equipment carries over between the Gulag and the redeploy. Deal with the enemy efficiently, and you will have more at your disposal back in Caldera.
Loadout Items and Field Upgrades
Dead Silence is being nerfed. Stopping Power Rounds are gone.
In addition to detailing those exact changes, Raven Software looked closely at various equipment pieces, such as nerfs to Stun Grenades and Heartbeat Sensors. They also took another look at dual-wielded melee weapons – the Kali Stick and Sai – to give justice to all ghosts who lived a second life too short during The Haunting. The results? Expect the aforementioned equipment and weaponry to be adjusted to be less potent in the Warzone, along with gun-butting no longer being the primary method of attack on the Caldera.
Another change involves Loadout Drop Markers – they can now only be purchased from Buy Stations after the Loadout Drop event occurs in a match, effectively shifting their usefulness from an immediate power spike to a more tactical choice in the mid to end game.
Along with these nerfs, several Lethal and Tactical Equipment pieces will see much-needed buffs. Most Lethal Equipment will deal more damage, while the Snapshot Grenade will see its effective radius increase, the Stim will also apply a slight movement boost, and the Decoy Grenade will pack rubber bullets that deal just enough damage to pester enemies.
Gas Masks and Explosive Canisters
Gas Masks won’t interrupt as many actions as they did previously, making it easier to pull your mask off or on, as well as plating up or reloading a weapon while getting out of the Circle Collapse – but still always favoring the combat advantage to those safely inside the circle.
Gas Masks may off a modicum of protection against Gas Canisters, a brand-new item developed by High Moon Studios. If these canisters explode, they release the same noxious vapors as those comprising the Circle Collapse, albeit within a much smaller radius.
After picking one up in Caldera, try lighting the fuse and throwing a Canister, or clipping it onto an ascender to send a “nice gift” to someone who overstayed their welcome on high ground. Alternatively, since it requires both hands to carry, simply shooting someone carrying it, or dropping one you’re carrying, stepping out of the blast radius and firing at it, could make it effective during a few moments of an active firefight.
Shallow Water
While Operators aren’t getting their sea legs in Caldera, they are now able to wade through shallow water seen in areas like the Lagoon. Walking within water makes it harder to see footsteps, even to those Operators with the Tracker Perk equipped. Crouch in knee-high water and you gain the effects of Cold Blooded, but you cannot go prone.
Speaking of science, fire-based equipment now causes smoke when it hits water, adding a new layer of tactics when traversing through open shallow pools.
Contracts and Public Events
During a match, squads can find new contracts to complete, such as a Supply Drop Contract, which airlifts a valuable crate onto the map for anyone to pick up, but only has its exact location revealed by the contracted squad.
Another is a Big Game Bounty, which targets the Operator with the highest kill count – but only once per game, while another – known as Top Secret Contract – is, as one could expect, [[REDACTED]] until you pick it up, but comes with greater rewards compared to the standard loot from the Contract types it chooses from.
As for Public Events, expect Restocks and Resurgences from Rebirth Island to come to Caldera, in addition to the Cash Drops event you may have seen during Operation: Flashback. There are also rumors of [[REDACTED]] Weapon Crates that can appear around the island, which contain the coveted [[REDACTED]] Weapon Blueprints seen in Verdansk, and armaments extracted from the meta-forward galaxy brains of the studios’ Gunsmith gurus.
Be sure to check in closer to Season One with Raven Software for patch notes and other important fine-detailed updates, as well as at Beenox for anything related to PC-related changes.
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