New Maps
Das Haus (6v6)
A chaotic classic returns from Call of Duty: Vanguard (2021) with a fresh coat of paint.
Skidgrow (6v6)
An overgrown, limited-time variant of Skidrow.
Airborne (6v6)
A pestilence-ridden, limited-time variant of Terminal.
New Weapons
SOA Subverter (Battle Rifle)
Chambered in 7.62, this hard-hitting rifle dominates at mid to longer ranges thanks to a moderate rate of fire and predictable recoil.
Soulrender (Melee)
A ceremonial blade capable of razor-sharp cuts and deadly melee action in close-quarters combat.
New Aftermarket Parts
JAK Backsaw Kit (Holger 556)
Attach a high-capacity drum magazine to the Holger 556 alongside a double-barrel configuration allowing the weapon to fire two bullets at a time.
JAK Outlaw-277 Kit (BAS-B)
Transform the BAS-B into a lever-action rifle, slowing its rate of fire while massively improving its accuracy for pinpoint precision.
New Modes
Bounty
Face off against the enemy in a Team Deathmatch–style game mode where players have unlimited lives and the first team to reach the elimination-based score limit wins.
Juggermosh
Prepare for heavy combat as players slug it out as imposing Juggernauts clad in Space Marines skins inspired by the Warhammer 40,000 universe.
New Events
Dune: Rule of Fate
Take control of the throne of fate and earn XP to unlock exclusive rewards.
Warhammer 40,000: For the Emperor!
Take up arms and do your duty for the Imperium! Earn XP in-game to unlock rewards.
Vortex: Decay’s Realm
The Vortex is back and seeping with Decay’s blighted touch. Complete challenges across all games to unlock rotted rewards.
Global
Gameplay
This change continues our improvements to the precision and responsiveness of aiming in Modern Warfare III and Warzone. Please continue to share your feedback and look for further changes in future game updates.
Customization
Resolved an issue causing the Blueprints from the Spare Ribs Bundle to be less transparent than intended.
Adjusted colors of the Incision Blueprint for the Renetti to match its intended appearance.
Music from the Hans Zimmer MW2 Music Pack will once again play during matches.
Resolved an issue in Gunsmith in which Camos were not previewing properly on several Weapons.
Improved coverage of the Dissolver Camo on certain Weapons.
Multiplayer
UIX
New Features
Added the ability to filter Attachments by Subcategories in the Gunsmith.
Optics: Hybrid, 4x, Thermal, Sniper Scope, 2.5x, Red Dot, Reflex, & Holo
Muzzles: Breachers, Flash Hiders, Suppressors, Comps & Brakes
Underbarrels: Hand Stops, Undermounted Weapons, Bipods, Vert Grips, & Angled Grips
Added the ability to track up to 5 Challenges to view outside the Challenge menu.
Added a Mark All Read button in the Social notification center.
Added a Maps widget to the Quick Play selection menu.
Bug Fixes
Add to Favorites button will no longer appear for locked Emblems.
Calling Cards unlockable only in Modern Warfare II will now state this information in the Customization menu.
In Free for All Modes, the local player will no longer appear as an enemy in the kill feed.
In Gunfight, placeholder images will no longer briefly appear in the Killcam.
Players can now Quick Equip content from the View New Content menu.
In Snipers Only Mode, restriction icons are now present for Weapons that aren't Sniper Rifles, allowing players to better discern which Weapons are restricted.
Fixed a bug that prevented Weapon Level from displaying in Gunsmith
Several inaccuracies with Weapon Attachment descriptions have been resolved.
Progression
Maps
Modes
Weapons & Attachments
» Assault Rifles «
BP50
Increased minimum hipfire spread from 2.2deg/s to 2.4deg/s (+9%).
Increased maximum hipfire spread from 6.3deg/s to 6.7deg/s (+6%).
Increased tactical stance spread from 2.8deg/s to 2.9deg/s (+4%).
Increased aim down sight time from 220ms to 230ms (+5%).
Decreased aim down sight movement speed from 3.4m/s to 3m/s (-12%).
Increased horizontal recoil from 10.6deg/s to 15.6deg/s (+48%).
Decreased vertical recoil from 44.4deg/s to 42deg/s (-5%).
Forbearer Heavy Stock
Moat-40 Stock
These changes ensure the BP50 remains a strong competitive option while aligning it better with its counterparts within the Assault Rifle class.
» Battle Rifles «
BAS-B
Decreased maximum damage from 39 to 38 (-3%).
Decreased near-medium damage from 33 to 32 (-3%).
Decreased maximum damage range from 35.6m to 30.5m (-14%).
Decreased near-medium damage range from 43.2m to 40.6m (-6%).
Within the near-medium damage range, the BAS-B is now a 4-shot kill to the torso and above.
Sidewinder
MTZ-762
JAK Heretic Carbine Kit
Decreased horizontal recoil from 11.9deg/s to 9.4deg/s (-21%).
Increased vertical recoil from 47.1deg/s to 47.9deg/s (+2%).
Incompatible Underbarrel Attachments can no longer be equipped.
» Submachine Guns «
RAM-9
AMR9
WSP-9
Decreased minimum standing hipfire spread from 2deg/s to 1.8deg/s (-10%).
Decreased maximum standing hipfire spread from 6.2deg/s to 5.6deg/s (-10%).
Decreased tactical stance spread from 3.4deg/s to 3.1deg/s (-9%).
Rival-9
PDSW 528 (MWII)
Lachmann Sub (MWII)
Increased maximum damage range from 8.9m to 15.2m (+71%).
Increased near-medium damage range from 16.5m to 20.6m (+25%).
Increased medium damage range from 23.1m to 31m (+30%).
Increased far-medium damage range from 36.1m to 40.6m (+13%).
Most noticeably, the 5-shot kill damage range has been increased to ~20m. Additionally, within the maximum damage range, 1 headshot now results in a 4-shot kill.
» Shotguns «
» Light Machine Guns «
Pulemyot 762
Bruen Mk9
Decreased aim down sight time from 450ms to 410ms (-9%).
Increased lower-torso damage multiplier from 1.05x to 1.1x (+5%).
Increased movement speed from 3.9m/s to 4.4m/s (+13%).
Increased crouch movement speed from 1.6m/s to 2.1m/s (+31%).
Increased tactical sprint speed from 6.3m/s to 6.4m/s (+2%).
Increased aim down sight movement speed from 1.9m/s to 2.4m/s (+26%).
» Sniper Rifles «
XRK Stalker
KATT-AMR
SP-X 80 (MWII)
» Handguns «
COR-45
Renetti
9mm Daemon (MWII)
» Launchers «
» Attachments «
Hybrid Optics
Underbarrel Launchers
JAK Limb Ripper
Increased movement speed while revving by 25%.
Increased damage range from 1.1m to 1.4m.
Increased damage from 36 to 50 (+39%).
Players will no longer damage themselves in Free for All Modes.
Resolved a compatibility issue with the JAK Raven Kit.
Equipment
Stun Grenade (Tactical)
EMD Grenade (Tactical)
Added additional UI elements to better communicate when an enemy is tracked.
Tracked enemies will now appear as a constant ping on the minimap.
Resolved an issue preventing enemies from being tracked in Free for All Modes.
Players can no longer die unexpectedly when an EMD is thrown at vehicles or doors.
Stim (Tactical)
Field Upgrades
Killstreaks
Cluster Mine
Remote Turret