August 02, 2023
Call of Duty: Modern Warfare II & Warzone Season 05 Patch Notes
Old Enemies. New Alliances.
- MWII
- WZ
Call of Duty: Modern Warfare II & Warzone Season 05 Patch Notes
Old Enemies. New Alliances.
- MWII
- WZ
August 02, 2023
August 02, 2023
Old Enemies. New Alliances.
Old Enemies. New Alliances.
August 02, 2023
Events
This patch contains necessary updates and content for the Shadow Siege event. Tune in for the global reveal of Modern Warfare III at 10:30am PT on August 17th in Warzone.
Weapon Tuning
The benefit of tuning for Recoil Control related stats has been reduced slightly
Fixed an issue where some Players could not access the Battle Pass, but would still lose CP after purchasing it
Fixed an exploit allowing Players to go prone instantly
Fixed an issue where Akimbo challenge progress was not tracking correctly for the FTAC Siege
Fixed an issue where an invisible object could interact with lethals, tacticals, and explosives on Mercado Las Almas
Fixed an issue affecting key binds when adding settings as Quick Settings
Fixed an issue where the buttons for 'Preview' and 'Quick Equip' hide when trying to press them by mouse input in the Events tab
Fixed an issue where the Tonfa melee weapon had outdated unlock conditions
Fixed an issue where the SFX from the Semtex dropped by the Chain Reaction modifier in Havoc would not play as intended
Fixed an issue where equipping the “Battle Buddy AI” Gun Screen could cause an error
The following Weapon and Attachment changes are reflected in Warzone only.
Weapon Balancing
» Assault Rifles «
Chimera
Mid Damage increased
Neck Damage Multiplier increased
Upper Torso Damage Multiplier increased
FR Avancer
Maximum Damage decreased
Close-mid Damage increased
Head Damage Multiplier increased
Neck Damage Multiplier increased
Upper Torso Damage Multiplier increased
Lower Torso Damage Multiplier increased
Lachmann-556
Head Damage Multiplier increased
M16
Maximum Damage increased
Close-mid Damage increased
Limb Damage Multipliers increased
» Battle Rifles «
FTAC Recon
Maximum Damage increased
Maximum Damage Range increased
Lachmann-762
Limb Damage Multiplier increased
SO-14
Head Damage Multiplier increased
Neck Damage Multiplier increased
Upper Torso Damage Multiplier increased
TAQ-V
Maximum Damage decreased
Close-mid Damage decreased
Minimum Damage decreased
Neck Damage Multiplier decreased
Upper Torso Damage Multiplier decreased
Lower Torso Damage Multiplier decreased
Limb Damage Multipliers decreased
» Marksman Rifles «
Lockwood MK2
Mid Damage increased
Minimum Damage increased
Upper Torso Damage Multiplier increased
Lower Torso Damage Multiplier increased
Limb Damage Multipliers increased
» Shotguns «
Expedite 12
Mid Damage increased
Mid-far Damage increased
Close-mid Damage Range increased
Lockwood 300
Close-mid Damage increased
Mid Damage increased
Maximum Damage Range increased
Close-mid Damage Range increased
MX Guardian
Maximum Damage increased
Close-mid Damage increased
Mid-far Damage Range decreased
» Submachine Guns «
Fennec 45
Maximum Damage increased
Close-Mid Damage increased
Minimum Damage increased
» Sniper Rifles «
Signal 50
Neck Damage Multiplier decreased
Upper Torso Damage Multiplier decreased
Attachments
Ammunition
ISO Hemlock
.300 Blackout (All Types)
Close-mid Damage decreased
Mid Damage decreased
Fixed an issue preventing some players from entering DMZ
Fixed an issue where some PS4 Players would experience a game freeze in a specific section of Al Mazrah
Fixed an issue where Buy Station icons could display on the Tac Map during the Battle Royale pre-lobby
Fixed an issue in DMZ where a Tac Map image could display on the ground near Al-Safwa Quarry in Al Mazrah
Fixed an issue where Players could become stuck in an ATV near a UAV tower in DMZ
Fixed an issue that caused the Player’s screen to remain affected by the Plutonium element despite not being near it
Fixed an issue where Players would not be kicked for being idle in Vondel Lockdown (look for this mode to return in this week's Playlist update)
Fixed an issue in Warzone Ranked Play where the Top 250 button was locked
Fixed an issue that could occur when saving a custom Blueprint with an event camo
Fixed an issue that could prevent correct navigation in a section of the Faction Showdown UI
Fixed an issue that caused some Battle Pass sectors to display mismatched “Available COD Points”
Fixed an issue where, if a Channel member adds additional Players while the Channel creator has the Channel open, that Player can be kicked back to the main menu
Fixed an issue where the Throwback Audio Pack 2 was displaying an incorrect Billboard
Fixed an issue where a crash could occur when entering the Sticker 3 option for the FR Avancer
Fixed an issue where using a weapon with an Integrated Suppressor will ping a Player’s location on the minimap with an active enemy UAV despite Ghost being active
Fixed an issue where the Carrack .300’s CF-Bipod and Flintfire Bipod barrels displayed the same stats
Fixed an issue causing the Battle Pass to appear incorrectly after purchasing BlackCell
Fixed an issue where the cursor could become stuck while navigating menus with a controller
Fixed an issue that could cause the Snoop Dogg Operator Finishing Move to behave incorrectly
Fixed an issue where using throwable equipment underwater could cause an incorrect visual indicator
Fixed an issue affecting some Operator voice lines
Fixed an issue causing some Players to experience “Dev Error 7186”
The following changes went live with the launch of Season 05.
Armor Count Color Language Quality of Life
Players will now see red Armor count if below 3 plates, white if at 3 plates or more up till max. Max shows yellow.
Play Again Requeue Status Quality of Life
Players now see the status of connecting to next match in the upper right corner of loading screen when using the play again feature.
Fixed an issue causing the Drill Charge to not eliminate downed enemies
Fixed an issue where the 3rd Workbench discount would not unlock correctly in DMZ
Fixed an issue where some upgrades in DMZ were not displaying as intended
Fixed an issue where some lootable items in DMZ had placeholder icons
Fixed an issue with the Carrack .300 causing the reload animation to appear delayed
Fixed an issue where editing a Perk Package with Overkill would unintentionally equip the incorrect Weapon
Shadow Company’s Arthur Joins BlackCell
One of Shadow Company’s best, Arthur is [[REDACTED]].
All we know is that he is a warrior to the core. No face, only a callsign; he is apparently a legend, but no legible records were found.
And the only companion he associates with his second-in-command, a K9 Unit in Merlin.
New Tactical Pets Companion Feature
New to Modern Warfare® II, Operators will have the option to bring companions alongside them in Multiplayer, Battle Royale, and DMZ modes. This provides the unparalleled benefit of companionship along with a devastating Finishing Move.
Merlin — and other Tactical Pets— cannot be harmed in any way and play a role in Finishing Moves. . . . Just remember to equip the Finishing Move separate from the companion when editing your chosen Operator.
New: Battle Buddy
Another new addition to Modern Warfare II is a Battle Buddy – virtual “assistants” who act as a mini-announcer with some additional personality.
“Gwen” is the first, as her Gun Screen – what she prefers as opposed to “Battle Buddy” – is packaged with Arthur and his K9 unit Merlin. Just perform well with her equipped, because she has no time to assist with anything but a successful mission.
She will callout Killstreak activations, kills – including with specific weapons or equipment – and other in-game personal events, especially when you win or perform well in a match.
New Operators
Oz
When General Shepherd asked him to take the lead in a cyber defense division of a new PMC group, Oz was ready to join Shadow Company… As their “de facto leader,” Oz uses both his elite special operations toolset on the ground as well as his skills in cyberwarfare.
Graves
He’s back. You probably have questions. Graves does not have time for answers. He says he was never in that tank that exploded at the hands of the 141, and now it’s back to business.
Mila
Biographical intel for this Operator has been [[REDACTED]].
Velikan
The Shadow Company warden of Building 21 just got ousted by Konni Group, so now this “giant” is ready for new operations.
Faction Showdown
Choose Task Force 141 or Shadow Company. The Faction with the most eliminations at the end of the event wins. Players can switch Factions at any time during the event. Complete all 5 challenges for each Faction to unlock a Mastery Reward for that Faction. Completing all challenges for the winning Faction earns additional rewards.
Choose a side, fight until the last minute, get rewarded, and await further orders as the event concludes, prior to mid-season. This event will kick-off on August 4th.
Call of Duty Celebrates 50 Years of Hip Hop
Movement
Slide
Decreased slide time and increased slide velocity, so the Player covers the same distance in a shorter amount of time
Allowed the Player to fire slightly sooner after initiating a slide
Jump
Small increase to the lateral velocity boost while jumping
Small reduction to the landing slowdown penalty while landing
New Weapons
FR Avancer (Assault Rifle)
With a blinding fire rate and exceptional maneuverability, in the right hands, this aggressive bullpup rifle can dominate the battlefield.
Unlocked via Battle Pass
Carrack .300 (Sniper Rifle)
This semi-auto bullpup sniper rifle features an exceptionally high fire rate and a unique design for best-in-class handling and stability when on the move.
Unlocked via Battle Pass
Customizable Throwing Knives
Players can now select Lethal Equipment Skins (in-match only)
Weapon Balancing
» Light Machine Guns «
RAPP H
Increased semi auto Damage
Reduced semi auto rate of fire
The following weapon changes are applicable to Warzone only. While we are generally pleased with the state of Weapon balance in Warzone, our work is never done. Internal data has shown that the Cronen Squall is still performing better than we would like–enough so that it would restrict the pool of viable Weapons. Our main focus of these changes is and always will be to broaden gameplay options at every level of play. Not all Weapons have the potential to sit atop the charts–and that is okay. As long as those Weapons enable a playstyle or have a niche in which they can thrive, that is our goal. Below you will find changes that aim to level the playing field between some of the top and bottom performers.
» Assault Rifles «
Chimera
Close-mid Damage increased
M13B
Headshot Multiplier increased
» Battle Rifles «
Cronen Squall
Maximum Damage decreased
Minimum Damage increased
Neck Damage Multiplier decreased
Upper Torso Damage Multiplier decreased
Lower Torso Damage Multiplier decreased
Limb Damage Multipliers decreased
» Light Machine Guns «
HCR 56
Limb Damage Multipliers decreased
RAAL MG
Headshot Multiplier increased
» Submachine Guns «
MX9
Close-mid Damage increased
Neck Multiplier increased
Upper Torso Multiplier increased
Lower Torso Multiplier increased
Minibak
Damage step added at mid-far range
Minimum Damage decreased
Headshot Multiplier increased
Lachmann Sub
Maximum Damage Range decreased
Close-mid Damage Range decreased
VEL-46
Neck Multiplier increased
Upper Torso Multiplier increased
Lower Torso Multiplier increased
BAS-P
Maximum Damage Range increased
Neck Multiplier increased
Upper Torso Multiplier increased
Lower Torso Multiplier increased
Fennec 45
Maximum Damage increased
Lastly, we are aware of concerns surrounding the Signal 50 in Warzone. While our data does not suggest the Signal 50 is out of the normal range in performance, its experiential impact for Players is equally important to us. At this time we do not feel it is necessary to make changes to the Signal 50, but we will continue to monitor the data and your feedback closely.
Adjustments
Drill Charge
Reduced damage from drilling when a Player is stuck with a Drill Charge, providing a larger opportunity for death from explosion
Recon Drone
Recon Drone’s health bar now updates every time the drone is accessed
Tactical Camera
Removed audio distortion when failing to use a Tactical Camera
Adjustments
Bomb Squad
Bomb Squad will protect against death from explosive Equipment stuck directly to the Player when fully armored | Warzone only
Quick Fix
Added visual cues for attacking someone with active Quick Fix
Entering an objective with Quick Fix equipped will now visually show when the health regeneration effect is active.
Adjustments
Further improved audio balance to favor some sounds over others (i.e. Airplane audio will be mixed down when using voice chat)
Added audio indicator from pets to complement the visual cue for enemies when High Alert is equipped. This sound can also be heard by enemy Players within a short radius nearby.
Audio Bug Fixes
Fixed an issue where knife pickups could play an incorrect sound
Fixed an issue where the out of bounds sound would repeat incorrectly
Adjustments
Updated CODHQ Landing Page
Adds Game Mode tiles to the Games section of CODHQ, allowing Players to jump to a specific row from the CODHQ menu
Skin Carousel in the Lobby
Added a carousel that allows Players to change the skin of their selected Operator while searching for a Match.
Combat Detail Widget
Added a new widget that provides info upon Player death:
Who killed you, what weapon, how many shots, etc
Widget will list multiple Players and environmental damage when applicable
New Vehicles in Al Mazrah
MRAP
A vehicle roughly the size and shape of the Cargo Truck, the MRAP is equipped for heavy combat with additional armor plating and turrets, making it a slower, yet effective, vehicle for attack or defense.
Grenade turret in the front, machine gun turret at the back
MRAP driver can launch smoke grenades
Spawns locked in Battle Royale and DMZ; key can be purchased at Buy Stations
Dirt Bike
A nimble and rapid form of transportation, the Dirt Bike is ready for Operators to lose enemies through tight alleys, perform hairpin turns on a dime, and get across any map without much cover but with plenty of style.
Driver can perform 9 unique tricks
Earn a bonus for performing tricks and combos!
Fixed an issue where Operator Skins and Finishing Moves could reset after suspending on consoles
Fixed an issue where some Players were not getting awarded BlackCell items correctly (Season 04)
Fixed an issue where the Player was unable to obtain Battle Pass rewards when on the BlackCell exclusive version of the reward (Season 04)
Fixed an issue where tablet screens may cover part of the screen when activated
Fixed an issue where in the progression menu UI, Prestige 6 was swapped with Prestige 10
Fixed an issue that would occasionally prevent the ‘Reap This’ Kastov-74u Blueprint from equipping in-game
Fixed an issue where objects could float in the air if dropped on glass that was then broken by disabling ability to drop objects on glass surfaces
Fixed an issue where a placeholder name is displayed when completing the “Get 30 headshot Operator kills with Battle Rifles” challenge to unlock the Cronen Squall
Fixed an issue where Battle Pass and Weapon 2XP tags could appear incorrectly on the Playlist tile
Fixed an issue where opening, but not using, the SAE Killstreak tablet at the end of a match will show the Heartbeat Sensor UI before/during the final kill
Fixed an exploit where Players were able to transfer Completionist camos to weapons without unlocking them
Fixed an issue that could cause the game to display incorrectly while using snap layouts on PC
Fixed an issue where Xbox Players’ Operator Skins would reset to default after the Xbox times out and turns off
Fixed an issue that could cause the killfeed widget to function incorrectly
Introducing “Eco Mode”
Fixed an issue that caused some Players to not receive Raid rewards as expected. Players who were impacted by this bug will receive the rewards correctly upon future completion(s).
Fixed an issue that caused objective icons to not display correctly
Fixed an issue that caused the Intel page to display an incorrect number of intel pieces
Fixed an issue that prevented the 150-intel reward from unlocking correctly. Players are required to complete any one additional mission for it to be rewarded
Fixed an issue where Players would lose their Assault Suit if worn while cutting a door in the Atomgrad Raid Episode 03
New Maps
Punta Mar (6v6)
Punta Mar is a recently evacuated tourist attraction in Las Almas — once a bustling town on a hill overlooking a beautiful South American beach.
Prepare to fight up and down that hill, maneuvering through shops, across rooftops, and through abandoned residences to take control of an area centered around a cobblestone street.
Strike (6v6)
Fan-favorite Strike returns to Call of Duty and will be familiar to many veteran Players with some updates for Modern Warfare II!
Lounge (Gunfight)
This compact map for Gunfight and other small-squad modes takes place in a high-scale, high-octane club. Take the stairs or climb to a balcony for a view across the main chamber, and when the center gets too hot, try your luck in the game room or under the spotlights of the stage behind the grand piano.
Canal (Gunfight)
Situated in the vicinity of Vondel, Canal features cellars below the cobblestone streets above, with the action occurring between the canal bridges where the water or a moored boat are useful in your tactical planning. Be ready for close quarters combat while weaving through the brewery and restaurant.
New Modes
Havoc
Big Capture the Flag
Want to go bigger? Then the Battle Maps are ready for some classic Capture the Flag matches in Season 05. Whether it is on the streets of Guijarro or in the waterlogged Mawizeh Marshlands, Big Capture the Flag on a 20v20 scale is a recipe for some epic matches.
Gunfight Variants
Adjustments
Removed weapons dropping too close to players in modes with team revive active.
Updated Gunfight weapon table to include Blueprints up through Season 05
Players will have their sidearms removed if playing Gunfight with specified weapon categories (i.e. Snipers only)
Updated the default score limit for Grind to 75 points in Private Matches
Bug Fixes
Fixed an issue on Santa Seña Border Crossing where bots would attempt to path to invalid locations if all other Players in the match are dead
Fixed an issue that could prevent health packs from dropping in Hardcore Private Matches
Fixed an issue where Players would not be able to toggle NVGs after extracting a prisoner in Prisoner Rescue
Fixed an issue in Cyber Attack where Players could lock up their view model animation by spamming melee while planting the EMP
Fixed an issue that allowed Players to pick up the prisoner out of bound in Prisoner Rescue
Fixed an issue in zone capture modes where the zone would flicker between unoccupied and controlled
Fixed an issue in Prisoner Rescue where the prisoner would T-pose with no head if the carrier died while out of bounds
Fixed an issue where explosive bullet kills would not progress the weapon ladder in Gun Game
Season 05 of MWII Ranked Play features NEW Seasonal Rewards to unlock, including the Pro Re-Issue TAQ-56, Division Weapon Camos, and much more.
Below are the Season 05 specific details to keep in mind for new and returning competitors. Need a refresher? The Call of Duty Blog has you covered right here and the CDL Competitive Settings V 1.4.1 will help inform.
Season 05 Highlight Changes
Competitive Game Settings
SR (Skill Rating) & Divisions
MWII Ranked Play Season 05 Rewards
Season 05 Win Rewards
End of Season Division Rewards
Check out the new Season 05 Top 250 Division Animated Weapon Camo below!
Looking for the Gold, Platinum, Diamond, Crimson, or Iridescent Weapon Camo? Click this @Treyarch tweet link to see it! (Follow us too!)
The patch notes detailed in the section below are exclusive to Battle Royale, which includes but is not limited to standard Battle Royale, Resurgence, Plunder, and more.
As a reminder, we will continue to rotate modes in and out of the Playlist on a weekly basis.
For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board.
All Maps | All Modes
Al Mazrah | Battle Royale
Thus far, we’ve reintroduced several second-chance mechanics and included new ones, albeit scarcely due to concerns of making the mid-game feel claustrophobic and dragging out the climax of a match. In Season 05, we’re dialing up these second-chance mechanics (Gulag Kit, Redeploy Pack, Reinforcement Flare and Reduced buy-back prices) so that players will be able to return to the Warzone more often. At the same time, we’re reducing the number of players across our core Battle Royale modes which will prevent the match feeling too chaotic but provide improved matchmaking times, faster pre-game lobbies, and a better quality of match overall. These changes paired with faster circle movement will elevate the pace of a Battle Royale match with more gameplay uptime!
As always, we will be carefully reviewing sentiment and data to make sure that the engagement pacing remains healthy, and that Players can still pursue new personal records. These modifications will not be made to Warzone Ranked Play at this time due to second life mechanics being restricted in the mode.
New Features
Al Mazrah, Ashika Island | Battle Royale, Resurgence
We’re eager to bring over the exciting new gameplay additions that debuted with Vondel to the other maps. From finding personalized loadout crates, the mobility granting P.R.D and more - These additions are sure to bring new ways to approach familiar territory.
Al Mazrah | Battle Royale
Vondel | Battle Royale
Adjustments
All Maps | All Modes
With the P.R.D now dropping on all maps, we've decreased the time it takes to lift off, sending you much higher than before, while allowing you to be more agile than before.
Al Mazrah | Battle Royale
We’re shaving off around 3 minutes of the first circle's logic with a combination of reducing the wait time before movement, and collapsing faster. The initial circle is displayed and in-play earlier which will more clearly highlight the safe (or not so safe areas) before you infil. With the remainder of the matches circle pacing playing out as it did previously. .
Vondel | Battle Royale, Resurgence
Vondel | Resurgence
Season 05 brings new rewards to Warzone Ranked Play for its second full season of competition under the Al-Mazrah sun, including the Pro Issue Hemlock, Division Weapon Camos, and much more.
Below are the Season 05 specific details to keep in mind for new and returning competitors. Need a refresher? The Call of Duty Blog has you covered right here.
Season 05 Highlight Changes and Fixes
Global Battle Royale Changes
Match Ruleset Updates
SR (Skill Rating) & Divisions
This adjustment will help Placement Milestone SR feel more impactful throughout the match. Players will still need to earn high Kills and Assists in addition to high Placements to reach the highest Skill Divisions.
WZ Ranked Play Season 05 Rewards
Season 05 Challenge Rewards
End of Season Division Rewards
Check out the new Warzone Ranked Play Season 05 Top 250 Division Animated Weapon Camo below!
Looking for the Gold, Platinum, Diamond, Crimson, or Iridescent Weapon Camo? Click this @Treyarch tweet link to see it! (Follow us too!)
The patch notes detailed in the section below are exclusive to DMZ.
Al Mazrah, Ashika Island, and Vondel are all under attack.
Battles rage between the existing factions and a new threat, Konni.
Both sides will be fighting with everything they’ve got, calling in Killstreaks in what is known as Active Combat Zones. Intel suggests that higher-quality supplies and gear are more present in Active Combat Zones compared to single-faction areas.
In Al Mazrah, all Cartel are KIA within the Koschei Complex. Konni found it, completely gutted it, and found some additional hidden tunnels under the city.
We have also lost Building 21 to the Konni Group. With your help, we can get it back.
To all Operators: Shadow Company are your family now. We will not take the first shot on any Operator in any DMZ Exclusion Zone, and fight arm-in-arm with you in our battle against Konni.
New Field Upgrades
Disguise
Built for pure stealth engagements, the Disguised Field Upgrade allows you to appear as a member of a DMZ Combatant (AI) Faction. Equip the Disguise and DMZ Combatants of the same faction will not attack unless you blow your cover and act aggressively towards them.
Battle Revive
An experimental stimulant offering an adrenaline rush as you complete a self-revive: A Self-Revive mixed with pure Battle Rage! After using it to get up from Last Stand, it immediately activates Battle Rage’s effects, allowing you to heal more quickly. The Tactical Sprint is also constantly refreshed for a short period of time.
Self-Revive Box
Much like an Armor Box, this Field Upgrade holds multiple Self-Revive Kits. Perfect for squad-based infiltrations.
New Equipment
Scuba Gas Mask
This is a Gas Mask that also acts as a Rebreather, providing protection from radioactive winds, gas, and allows for underwater breathing for an extended period of time.
Updates
New Missions and Urgents
New Missions and new Urgent Missions (if unlocked) will become available in Season 05.
New Faction
Shadow Company has joined the fight. Operators can access new Missions from this PMC group.
Friendly Fire
Due to recent developments in Al Mazrah, Shadow Company is now allied with Operators across the Exclusion Zones. However, friendly fire will not be tolerated and this group WILL become hostile if provoked.
Adjustments
Improved clarity on some Mission descriptions
Adjusted infil locations across some Exclusion Zones
Fixed an issue causing an incorrect Assimilation icon
Fixed an issue where Blueprints didn’t count for certain ‘acquire weapon’ Missions
Fixed an issue where the Notes menu could malfunction when navigating to Co-Op before DMZ
Fixed an issue where certain items would be revoked from DMZ inventory
Fixed a number of collision issues with the SAM sites across Exclusion Zones
Fixed an issue where the smoke for the Quid Pro Quo mission was disappearing
Fixed an issue causing the Signal Intelligence contract to have missing sounds
Fixed an issue where IR Beacon placement actions were missing sounds
Fixed an issue causing enemy weapon Blueprints to sometimes appear incorrectly after stowing into a Backpack slot
Fixed an issue causing some Players to encounter Dev Errors in Building 21
Good luck, have fun! Be good to each other!
➤ Raven Software
➤ Infinity Ward
➤ Treyarch
➤ Beenox
➤ High Moon Studios
➤ Toys for Bob
➤ Demonware
➤ Sledgehammer Games
➤ Team Ricochet
For regular updates about live issues, patch notes, and more on Call of Duty®: Warzone™ 2.0, follow @RavenSoftware.
For regular updates about Call of Duty®: Modern Warfare 2, follow @InfinityWard.
For updates about Call of Duty®: Black Ops Cold War, Vanguard Zombies, and Ranked MultiPlayer Modes, follow @Treyarch.
For regular updates about Call of Duty®: Vanguard, follow @SHGames.
For updates about Call of Duty® PC platform discussions, follow @BeenoxCODPC.
For all sorts of other franchise content, check out our Call of Duty® blog.
*Game features described above are based on current in-development features that are subject to change based on final development changes and/or game tuning or updates that may remove or modify some or all of the above features.