While the basics of Ranked Play remain familiar, several changes and innovations have been introduced to adjust the rules as they relate to Resurgence and to add some additional benefits to your grind. Here’s how this all breaks down:
Alteration — Rank Progression: As before, players progress their Skill Rating (“Rank”) by earning Stars, with up to three Stars being earnable per match. These placement Stars are adjusted for the lower squad count, as follows:
Place in the Top 8 of Squads: One Star
Place in the Top 5 of Squads: Two Stars
Finish 1st: Three Stars
Alteration — SR Placement: Tuning adjustments have occurred due to the lower squad count and faster Resurgence playstyle, resulting in the following SR rewards:
Teams Remaining: 14: SR = 0
Teams Remaining: 10: SR = 15
Teams Remaining: 8: SR = 30
Teams Remaining: 6: SR = 45
Teams Remaining: 5: SR = 60
Teams Remaining: 4: SR = 80
Teams Remaining: 3: SR = 100
Teams Remaining: 2: SR = 125
Teams Remaining: 1: SR = 150
Alteration — SR for Kills and Assists: The SR you receive for Kills and Assists has been tuned based on the lower number of teams remaining:
Teams Remaining: 9+: SR Per Kill/Assist = 5. SR Per Non-Assisted Kill = 2.
Teams Remaining: 8: SR Per Kill/Assist = 7. SR Per Non-Assisted Kill = 3.
Teams Remaining: 3: SR Per Kill/Assist = 15. SR Per Non-Assisted Kill = 7.
SR Deployment Fees per Match: This is unchanged.
New — Seasonal SR Challenges: Begin each Ranked Play Season strong, and ensure you rank your way out of early Divisions rapidly by earning bonus SR Rewards for completing Challenges. Visible in the front-end menus, the following Challenges can be completed once per Season:
First Kill or Assist: +100 SR
10 Kills or Assists: +100 SR
25 Kills or Assists: +100 SR
50 Kills or Assists: +100 SR
100 Kills or Assists: +100 SR
Reach Top 8 Squad: +100 SR
Reach Top 5 Squad: +100 SR
Reach Top 3 Squad: +100 SR
Win a Match: +200 SR
Altered — Ranked Challenges: The Seasonal Kill and Placement Challenges you should be familiar with have received an adjustment due to the faster pace and lower squad count of Resurgence. Expect these Ranked Play Challenges (with the rewards detailed):
Finish in the Top 8, 25 times: “Melted” Large Decal.
Finish in the Top 5, 10 times: “Pro Issue” Striker SMG Blueprint.
Finish 1st: “Popped Off” Charm.
Get 50 Kills or Assists: “WZ Season 2 Competitor” Sticker.
Get 250 Kills or Assists: “WZ Ranked Play Season 2” Loading Screen.
Get 1,000 Kills or Assists: “WZ Season 2 Ranked Veteran” Weapon Camo.
New — SR Death Fees: Beginning at Silver I, Death Fees become active in matches. They are designed to highlight specific survival by a single player within a squad. A Death Fee deducts a small amount of SR each time you die in a match. Resurgence allows for multiple deaths per match, but a skilled Ranked Player’s focus on each match should be to place high, with high kills and low deaths.
Protect your life and play to win in Ranked Play Resurgence! Note you cannot lose more SR than your match Deployment Fee:
Example 1: A Player has a –100 Deployment Fee and a –15 Death Fee. They are at –100 (as they haven’t scored any Kills or Assists yet) and die. No Death Fee is deducted.
Example 2: A Player has a –100 Deployment Fee and a –15 Death Fee. They are currently at –90 SR (as they’ve added +10 to their points), but then they die. A Death Fee is applied but only a portion; they lose –10 SR and are back at their starting Deployment Fee.
Altered — Rejoining and Match Cancelling: Players will not be redeployed if they become disconnected but will remain in the match. Additionally, at least three squads must remain in a match for a disconnected player to rejoin. Matches can be canceled during the pre-lobby once the player count drops below 13 squads.
Season 2 Ranked Play Rewards